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Post by beleaded on Mar 2, 2011 12:58:10 GMT -5
Im pretty sure this was possible somehow, but I cant search 'obj' in the search thingy because of a 4 character limit So, how would I go about taking Zelda maps and turning them into .obj's?
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Post by Dead on Mar 2, 2011 13:50:20 GMT -5
You mean the maps in the game? then the answer is: There is no tool for that, but without too much of a problem you should be able too make spinouts importer workthe other way around
If you mean importing custom maps, Use spinouts porter
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Post by Secant on Mar 2, 2011 15:50:09 GMT -5
He means to reverse the process, exporting maps built into the game and converting them to a readable format in common 3D modeling programs. The answer yes, actually, OZMAV2 does exactly what you mean to do, in addition to viewing the maps with superb accuracy.
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Post by beleaded on Mar 2, 2011 17:46:43 GMT -5
He means to reverse the process, exporting maps built into the game and converting them to a readable format in common 3D modeling programs. The answer yes, actually, OZMAV2 does exactly what you mean to do, in addition to viewing the maps with superb accuracy. Thanks :3 Apparently it cant read/export Majoras Mask maps very well though, they all turn out flat. Oh well, I can just use OOTs maps. Thanks again.
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Post by Secant on Mar 2, 2011 22:47:07 GMT -5
Of course, glad to help. It may also interest you that xdan, the person who wrote OZMAV2, is working on a new program, SayakaGL, which not only views maps in both Zelda games, but can also make changes to them and save them to the ROM. It's meant to be a sort of updated tool similar to Utility of Time, but with new features and far better stability. It's not at all unlikely that he may implement the map dumping feature once more--I doubt it would be particularly difficult, since most of SayakaGL is built on OZMAV2's original code. You can check out its progress in this thread, if you're interested.
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Post by Dead on Mar 3, 2011 3:49:09 GMT -5
awesome, I actually saw a thread about that on spinouts forum 0.o But I'm kinda lurking arunf there every once in a while, I (sadly enough) haven't got the time to be an active member at more places.
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