dj4uk6cjm: I mainly want to add the "Go" and Clap effects to them and maybe some sounds of donkey kongs voice so its as if it were jungle beat, plus a remake of aquatic ambience purely using the samples from DKJB's underwater ambience would be sweet.
Apr 12, 2015 19:30:14 GMT -5
dj4uk6cjm: I'm very good at sample isolation, so I could figure out which samples go with each song and categorize them in a folder so you can loop them but I already have a few loops done now for jungle deeps and I'll upload those later into a shared folder in the
Apr 12, 2015 19:34:16 GMT -5
dj4uk6cjm: main Glitchkill sample drive folder. If you haven't heard the DKJB soundtrack check it out here, fair warning its pretty darn good and mahito yakota is a god.
Apr 12, 2015 19:36:32 GMT -5
dj4uk6cjm: Any one of us can arrange the donkey kong country and donkey kong 64 songs with the updated jungle beat samples and as for adsr effects and reverb, that can be handled in our daws track per midi track basis. Let me know if you'd be interested in this.
Apr 12, 2015 19:40:13 GMT -5
punk7890™: Reminds me I still want to remake DKC3's Rockface Rumble. Such a awesome song. I just need to find the right drums and and some extra flavor.
Apr 12, 2015 23:40:19 GMT -5
exciter: Gotta love Aquatic Ambience, I would get to that level in Donkey Kong Country and do nothing just to sit and listen when I was little. I remember having a few bits and pieces of that song sequenced later on for use as a demo track while building soundbanks
Apr 13, 2015 0:31:07 GMT -5
exciter: would have the samples I worked on play that song during processing. Basically put you in a stupor after the first hour or so, I don't remember making a whole lot of progress from that, lmao.
Apr 13, 2015 0:32:18 GMT -5
exciter: May as well listen to meditation music in the studio
Apr 13, 2015 0:32:44 GMT -5
dj4uk6cjm: I wasn't really expecting to find that nostalgia "Woo" sound that's in Super Mario 64 (noticeably Haze Maze Cave) in Donkey Kong Jungle Beat but here it is looped.
Apr 13, 2015 0:44:54 GMT -5
dj4uk6cjm: Not sure where it plays in the game, probably the ceremony or credits but I've never noticed it. Also found Majora's Mask cymbal in the sample pack as well, good stuff for sure and nicely updated from N64 quality.
Apr 13, 2015 0:46:50 GMT -5
dj4uk6cjm: I love rockface rumble from DKC3 it can definitely be remade with the samples we have and it's great to have more Donkey Kong fans like you guys around~
Apr 13, 2015 0:48:45 GMT -5
punk7890™: Yeah, Aquatic Ambience is another favorite. Forest Interlude and Primal Rave is another couple.
Apr 13, 2015 0:52:57 GMT -5
dj4uk6cjm: I'm wondering if anyone has found a way to rip the midi files from Mega Man Legends, also known as Mega Man 64. Every time I try to load them in VGMTrans (N64 Version) it seems like it's going to work, finding the sequences and all but
Apr 13, 2015 8:19:10 GMT -5
dj4uk6cjm: the program crashes the rom immediately after discovering the sequences so I really think the game uses sequences, it's either A: in another unknown format like the rest (MM, SF64 etc.) or B: It's a rom error but
Apr 13, 2015 8:22:15 GMT -5
dj4uk6cjm: I'm sure I have the right rom "Mega Man 64 (U) [!]" I don't really know what's going on with this one but it would be nice to get the midis as the game has a wonderful soundtrack, too bad n64 midi tool doesn't support it.
Apr 13, 2015 8:24:33 GMT -5
dj4uk6cjm: Sent you guys a PM with my skype info and a message to you exciter about the samples I uploaded.
Apr 14, 2015 1:14:38 GMT -5
exciter: All done, sent you the samples.
Apr 14, 2015 14:58:37 GMT -5