dj4uk6cjm: Hate to ask but can someone upload the original midis from SM64? I'm trying something with the sunshine samples again, I already have the SM64DS midis but I need the original ones.
Jan 13, 2015 0:36:42 GMT -5
punk7890™: You mean the original sequences? You can't convert them to midi as far as I know(same format as Z64). I'm sure there's a ripper out there that can extract the sequences.
Jan 13, 2015 15:04:12 GMT -5
dj4uk6cjm: It's been done before with n64miditool I think for the Super Mario 64 (U) rom but I can't find a good one to work with the program and I was hoping someone had a pre-rip of the midis, they'll be in hex code like quest 64, starfox 64, donkey kong 64 etc.
Jan 13, 2015 17:40:52 GMT -5
punk7890™: I looked on the N64miditool page and along with Z64 it doesn't say its supported. I see SubDrag says theres been some work on Pokemon Stadium 2 which is the Z64 format.
Jan 13, 2015 18:27:53 GMT -5
dj4uk6cjm: So theres no way to get it? Aw man thanks for looking that up as I was confused about the whole thing, that's great news the Z64 format is being worked on.
Jan 13, 2015 20:39:49 GMT -5
punk7890™: I would like to be able to convert the sequences myself and have a look. I'd get to work on my Z64 high quality soundfont. I probably will sometime soon but it'd be nice to match them up perfectly.
Jan 14, 2015 0:41:06 GMT -5
dj4uk6cjm: I think I just found something here, it's supposed to be a workable clone of DeathBaskets tool. I don't know how it's going to work with the Z64 sequence formats but it's worth a shot.
Jan 18, 2015 14:32:54 GMT -5
punk7890™: I guess that was what SubDrag was talking about. I can't find a download link though. Interested in the Zelda 64 sequences.
Jan 19, 2015 16:55:53 GMT -5
dj4uk6cjm: That's easy, go to source then browse and download the zip. As for the program itself it looks nice but I couldn't get it working...there seems to no option to load a rom or drag & drop and convert sequences by hand. Back to square one I guess. :/
Jan 19, 2015 23:19:20 GMT -5
punk7890™: I got the rom to load but none of the offsets work and even when I put my own offsets in (which are correct) nothing happens. I give up.
Jan 20, 2015 1:35:27 GMT -5
dj4uk6cjm: I'll probably contact sauraen about it because I gotta have those majora's mask midis some kind of way lol :p surely I'll let you know if I get them.
Jan 20, 2015 9:28:12 GMT -5
punk7890™: Cool thanks.
Jan 20, 2015 13:59:13 GMT -5
punk7890™: Here's a quick high quality track I did using my original samples from the akai discs Kondo used. Track is Inside the Castle from SM64 using its in game sequence.
Jan 20, 2015 15:24:24 GMT -5
punk7890™: Opps, noticed the pizzicato strings are too high of an octave. Will fix later.
Jan 20, 2015 15:28:20 GMT -5
dj4uk6cjm: No response from him yet but I hope to get one soon, that is an cool remake! The strings could use more reverb in them though and yeah the pizzicato strings only needs a lower octave accompanied by the higher one.
Jan 20, 2015 16:51:31 GMT -5
dj4uk6cjm: It would be nice if you could make a high quality SM64 soundfont. Most of the ones we have now on the net don't have sustained loops or are completely dry.
Jan 20, 2015 16:54:10 GMT -5
punk7890™: I don't think I have a lot of the samples from SM64.
Jan 20, 2015 18:15:53 GMT -5
punk7890™: Sign... that took more effort then I though. Anyways here is a soundfont with Kondo's instruments from their AKAI cds. It's not all as I don't know where a
Jan 20, 2015 19:05:30 GMT -5
punk7890™: lot of them come from sadly. I probably wont work on this more because it just isn't really worth it sadly. If anyway wants to make a better one feel free.
Jan 20, 2015 19:06:47 GMT -5