dj4uk6cjm: Same here, a keyboard like that would be great for music production. Do they still sell it online?
May 22, 2015 0:04:18 GMT -5
dj4uk6cjm: Heh, even though my keyboard is way too old I think it can send and receive patches. Haven't tested its receiving end yet because I don't want to mess up the default sound bank which has some awesome sounds. Have heard many disasters like that already lol.
May 22, 2015 0:06:02 GMT -5
dj4uk6cjm: Ah okay, so the percussion instruments are already there but just not set to the actual percussion instrument track(s) automatically in the midi right? I can set them manually myself then which is perfectly fine, same thing for SM64 and other games right?
May 22, 2015 0:10:21 GMT -5
punk7890™: Yeah they are there in dls but not correct ranges. You'll see a lot of duplicates so just delete them for each dup and set them to a range you think is right, or go be midi. Since they are on channel 10 it shouldn't be too difficult either.
May 22, 2015 0:34:28 GMT -5
punk7890™: For most percussion you'd just have to move it's keybase down to a right note it plays in midi.
May 22, 2015 0:34:51 GMT -5
dj4uk6cjm: I see, this is good actually because I like to separate the main percussion tracks in one midi track into multiple tracks and use the individual soundfont percussions or samples track by track. Makes it easier sometimes in a DAW more than players.
May 22, 2015 0:58:29 GMT -5
exciter: Can probably get a rack-mounted EMAX II on eBay for $200-$400, the keyboard is around $500+ depending on condition. I'd pay attention to any damage, if the power supply is new or not, if any keys stick, things like that
May 22, 2015 7:06:58 GMT -5
linkguy: Hey I was wondering does anybody on this site happen to have a code for Zelda ocarina of time for first person gameplay or even for majora's mask? Is there even a code out there for that?
Jun 6, 2015 11:55:18 GMT -5
linkguy: Am I not supposed to post here? I read the rules but it didn't say anything against posting in a shout box. If somebody could get back to me about the first person game shark code for Zelda ocarina of time. Would be greatly appreciated!!
Jun 7, 2015 7:25:14 GMT -5
punk7890™: No its not that, its that no-one knows the answer to your question. I made a attempt but it messes up the Z button zoom and sword spin. Works mostly correct other then that.
Jun 7, 2015 14:05:26 GMT -5
punk7890™: Make sure you turn this on in game, not at the title screen. This is only for the debug version.
Jun 7, 2015 14:06:48 GMT -5
benjamin12066: I wonder if any games should have their own VGM Instrument Source Thread... (yet, at least)
Jun 14, 2015 18:36:29 GMT -5
punk7890™: What's wrong with having a master list? Do you mean questions for samples? If so, I think putting them in the master thread would be more convenient right now as not many people visit this forum. I'll consider it in the future though.
Jun 14, 2015 19:23:40 GMT -5
Jun 25, 2015 19:10:38 GMT -5
exciter: Sampled some harpsichord and brass samples from Wind Waker into the EMAX II. Feel free to sample from the recording, the filters really do wonders on the harpsichord. The stiff loop points give it some texture, as well
Jun 25, 2015 19:12:24 GMT -5
subdrag: I finally figured out the staticy Ocarina/Majora sounds, they were half encoded. It's now supported in N64 Sound Tool.
Jul 18, 2015 8:09:19 GMT -5