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Post by Dead on May 6, 2010 13:07:03 GMT -5
can anyone help me with these problems: 1.is it possible to make link start with 1 heart (if possible how?) 2.is it possible to make the double defense power to apply to extra hearts aswell? (gonna make it to the double amount) 3.is it possible to double the length of the rows of hearts? 4.how do i edit the amount of damage that the weapons do? 5.why are the camera angles in kokiri forest messed up? (when walking on road,touching the great deku tree,touching house,touching fence=D) 6.whats GANONS group,number,variable? 7.the ice cavern crashes when i enter it as an adult but it works as kid so is it possible to change the enterance from the great deku tree into the ic cavern and the exit from ice cavern into the great deku tree?
EDIT: IMPORTANT! is it possible to add a score meter to the game e.g. all hits on enemies give points and deaths reset the meter?(and HAX will do so 2)
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Post by Dead on May 10, 2010 4:52:05 GMT -5
can u plz explain how 2 make link start with 1 heart it would really be necessary and could you also tell me how to change the ice cavern enterance/exit
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Post by Secant on May 17, 2010 14:23:17 GMT -5
Why would you want Link to start with only one heart? I suppose you could try an assembly hack to keep Link from having more than one heart filled at any time, but I'm not sure if you can force the game to display only one heart container. If you can do that, I'm not sure how it would be done--I've never worked with assembly before. In fact, if I'm not utterly mistaken (and apologies all around if I am), very few people on this site have; I'd guess spinout and Punk are probably the only ones. Again, using assembly, I would imagine it's possible to apply double defense to the hearts beyond number 20, but again, why? In my opinion, for any mod, having more than 15 hearts is probably overkill, let alone effectively over 40. Again (again), why? I seriously don't see the point of giving such gratuitous amounts of health to players. ...Until we get to this point. If you're talking about Link's weapons or enemies' weapons... well, either way, sakura/Medli is your best bet, as she's done this herself. I'll post a vid at the bottom showing her demonstration. Are you sure it wouldn't be easier to just take away a bunch of heart containers instead of making everything else god-awful overpowered? Doing the latter would only involve basic actor edits. The former would involve assembly work, which is usually considered WAY beyond your casual Zelda modder. Define "messed up" and what you want to do about it (assuming you plan to change that). If you're talking about Saria's house's ramp, it's so that the camera can always center on Link, so he doesn't go behind the house and become difficult for the player to see. There are far too many actor databases for me to feel like conjuring one of them up to answer that question. I know this forum's search utility is rather crappy, but it's not utterly useless. That's an interesting problem, and I would probably recommend trying a different emulator first, and failing that, try a different ROM--yours may be broken. The map may be attempting to load a bad actor, or part of it may have some other invalid reference. Nemu may be able to run it anyway, but chances are if one of the two problems I mentioned are the case, your ROM will be unusable in that aspect. Yes. You have to modify the exit table--again, sakura/Medli knows about that. Failing contact with her, you could try To Coool. Both of them can be found on this site. Assembly hacking can do just about anything. I get the feeling you're trying to make an arena combat mod or something to that effect. It might take some intuition, but that's assuming you know how to do assembly hacking in the first place. Also: Everywhere I mentioned assembly hacking, C hacking is also a possibility. Again, spinout can help there. Damage effect videos: </mouthful>
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Post by Dead on May 19, 2010 14:20:12 GMT -5
"Why would you want Link to start with only one heart" cuz it´s gonna be hard!(and NO i wont make a hack it´s gonna be in the rom...)
"Again, using assembly, I would imagine it's possible to apply double defense to the hearts beyond number 20, but again, why" srry cant tell u why.... secret until release=D
"Are you sure it wouldn't be easier to just take away a bunch of heart containers instead of making everything else god-awful overpowered" Yes easier but not as awesome.
"Define "messed up" and what you want to do about it (assuming you plan to change that). If you're talking about Saria's house's ramp, it's so that the camera can always center on Link, so he doesn't go behind the house and become difficult for the player to see" Messed up.......every time i touch a fence, house,tree(including the great deku tree) and roads. the messed up thing is you cant see link. It points in wierd angles like pointing right at a wall....
" get the feeling you're trying to make an arena combat mod or something to that effect. It might take some intuition, but that's assuming you know how to do assembly hacking in the first place." well kinda but still roughly the same story.....
and ty for vids and info=D
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