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Post by Sorox Sin Cera on Jul 14, 2010 10:05:28 GMT -5
Alright, Forzen, I got the same OBJ exporter you're using, but it gives me an error every time I try to export. And I actually ALMOSt got it working. I have so that I spawn right under my map, but it's still too high, because there's collision there, but When I go through it using the debug flying thing, it pushes me back through it.
And btw, this is the error message in the exporter- "eval):315: warning: parenthesize argument(s) for future version Error: #<NoMethodError: private method `split' called for nil:NilClass> C:/Program Files/Google/Google SketchUp 7/Plugins/ObjExporter.rb:315:in `exportXFileUI' C:/Program Files/Google/Google SketchUp 7/Plugins/ObjExporter.rb:313:in `call'"
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Post by BlankedOut on Jul 14, 2010 12:40:03 GMT -5
Ignore the google export errors, I get them too.
OH WAIT! Now I think I know why you dont get any collision, damnit how could I forget that. Do you have Collision_Fixer.exe in the same folder as OBJ2AREA?
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Post by Sorox Sin Cera on Jul 14, 2010 19:44:25 GMT -5
Yeah. I got collision working, but the map is way too far above me to work correctly. (it's right above the point where the map stops following you.) And the errors aren't good. I hit export obj. and it gives me the error and it doesn't export it. Nothing happens.
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Post by BlankedOut on Jul 14, 2010 20:19:30 GMT -5
Yeah. I got collision working, but the map is way too far above me to work correctly. (it's right above the point where the map stops following you.) And the errors aren't good. I hit export obj. and it gives me the error and it doesn't export it. Nothing happens. Not sure what to say then. And rather just because the cam stops following you doesn't mean its out of bounds. If you where able to land on your object the cam would be rightbehind you again. All I can say about the out of bounds thing is dump it like I said in my tutoral, edit it un UoT, and put links starting placement up with the object.
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Post by Sorox Sin Cera on Jul 14, 2010 20:33:07 GMT -5
Wish I could, but for some stupid reason, UoT won't load up the zmap.
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Post by BlankedOut on Jul 14, 2010 20:47:08 GMT -5
Wish I could, but for some stupid reason, UoT won't load up the zmap. rar up and attach your zmap and zscene
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Post by nokaubure on Jul 15, 2010 2:21:09 GMT -5
sorox sin cera, I have the solution to your problems:
if link spawns under map: Open zappy and move link very up if the map is too small: put 2 in scale or higer if waterbox is too small: make big with zappy if a texture appears white: make sure you painted this texture in the sketchup if the map push you out :S : mmm is very anoying, maybe you reversed faces?
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Post by Sorox Sin Cera on Jul 16, 2010 11:18:09 GMT -5
sorox sin cera, I have the solution to your problems: if link spawns under map: Open zappy and move link very up if the map is too small: put 2 in scale or higer if waterbox is too small: make big with zappy if a texture appears white: make sure you painted this texture in the sketchup if the map push you out :S : mmm is very anoying, maybe you reversed faces? Didn't reverse them. I would LOVE to open Zappy and move my position, but F**king python is a dirty piece of 5h17. I open Zappy.py, it tells me the parameters aren't right. I try to open it up via typing it in in python, it gives me syntax errors galore. There's no winning.
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Post by Jason777 on Jul 16, 2010 15:37:47 GMT -5
I got the same problem as you in zappy...then i read the readme. U have to make a bat file to run zappy and make sure ur running it on Windows XP cuz its hard to get it to work correctly on vista
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Deleted
Deleted Member
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Post by Deleted on Jul 16, 2010 16:07:32 GMT -5
I have Vista and I can get zappy to work fine. Make sure you are using the right version of python (I don't remember if it's 2.5 or 2.6) because it won't work if you don't use the right one. Make sure you also have the right version of vpython.
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Post by BlankedOut on Jul 16, 2010 16:19:41 GMT -5
Its 2.5.4 >.> Doesn't anyone check the download list on the tutoral here?
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Post by Jason777 on Jul 16, 2010 18:12:57 GMT -5
I have vista also but getting into zappy worked 3 times for me then it wouldn't launch anymore becuz vista wouldn't giv it permission to launch and use the ROM no matter what i did. So i only use it on my XP
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Post by nokaubure on Jul 17, 2010 11:43:07 GMT -5
I want to add that I run zappy with python 2.6. The 2.5.4 didnt worked
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Post by Secant on Jul 20, 2010 2:56:18 GMT -5
oh dear god
Don't run anything at all on Vista. If you have it, please delete your hard drive and get Ubuntu or Fedora or any other flavor of Linux you please.
Arguments for Zappy.py: Zappy.py <location of Debug ROM, must be in root drive> <room number> <scene number> <object set>
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Post by Jason777 on Jul 26, 2010 18:28:04 GMT -5
Ur link to Utility of Time 0.90b4 is broken. Just thought i would save u the trouble of uploading it and fixing the link or spend time looking through the internet for a working link. Here: www.mediafire.com/?tymdburzvmdi found it by going to the google search bar and typing "UoT_0.90b4" and then clicking "I'm feeling lucky" lol xD
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