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Post by Black Rose on Oct 7, 2010 16:54:20 GMT -5
Alright I've made a batch file that looks like this: z64seqrip C:\1\2.z64 0x46AF0 0xC77B70
(My decompressed MM rom is named 2) z64seqrip.exe and the rom are in the same folder with the batch file of course. It comes back with this error upon running: "Not a valid sequence bank offset"
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Post by skulllink on Oct 7, 2010 16:58:56 GMT -5
Awesome the all-mighty DeathBasket has been on my forum AWESOME
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Post by Deleted on Oct 7, 2010 17:20:27 GMT -5
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Post by Black Rose on Oct 7, 2010 18:29:23 GMT -5
Hey thanks so much Death, the sequences are really all I needed. What do i use to play them so i can identify which songs they are?
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Post by skulllink on Oct 7, 2010 20:36:11 GMT -5
hey DeathBasket how do you make a .ppf file?
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Post by Black Rose on Oct 7, 2010 21:37:54 GMT -5
skulllink, i'll pm you what you need to make a ppf file, as its kind of off topic to talk about here
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Post by Deleted on Oct 8, 2010 2:10:17 GMT -5
Hey thanks so much Death, the sequences are really all I needed. What do i use to play them so i can identify which songs they are? I don't think you can play them, at least not with anything I've seen. You'll just have to use a list of which sequence number is what like this: 00 nothing 01 nothing 02 termina field 03 chase theme 04 majoras mask 05 song of healing(theme in clock tower) 06 stone tower temple 07 stone tower temple upside down 08 chase theme(start) 09 skull kid with mask 0A song of healing angry mask seller 0B song of healing organ 0C southern swamp 0D UFO attack 0E mini game 0F Song of death 10 great bay 11 Ikana valley 12 deku palace 13 snowy fields 14 gerudo fortress 15 clock town day1 16 clock town day2 17 Clock Town day3 18 fairys fountain 19 Get epona 1A enemy 1B boss battle 1C deku dungeon 1D clock town day 1 1E intromusic 1F house 20 Game over 21 beaten boss 22 got something 23 clock town day 2 24 got key item 25 water race 26 goron race 27 music box house 28 fairy fountain 29 zeldas lullaby 2A Kameros dance 2B opening a chest 2C ghost shop 2D the four giants 2E song of storms 2F romani ranch 30 goron domain 31 mayors office 32 eponas song 33 suns song 34 song of time 35 song of storms 36 zoras domain 37 get mask 38 mini boss 39 get something 3A astral observatory 3B ikana valley 3C chateau romani bar 3D got something good! 3E lost woods 3F lost woods 40 Horse race 41 won horse race 42 beaten horse race 43 kotake and koume 44 shop 45 owls melody 46 game house 47 owls song 48 song of healing 49 song of inverted time 4A song of double time 4B deku royalsong 4C goron lullaby(complete) 4D new wave bossa nova 4E elegy of emptiness 4F oath to order 50 sword game 51 goron lullaby(incomplete) 52 something good happened 53 marching song 54 chateau romani bar minigame 55 being warped by owl song 56 chateau romani bar 57 past midnight (day3) 58 zora guitar played by dying zora 59 single guitar strike 5A don geros song 5B Deku royal 5C goron lullaby 5D New wave bossa nova 5E Elegy of emptiness 5F oath to order 60 path on day 3 61 zora song quest ocarina 62 zora song quest (half complete) 63 - Zora song quest (Complete) 64 - Zora band (vocal) 65 - Snowhead Temple 66 - Water Temple 67 - New Wave Bosa Nova (Guitar) 68 - New Wave Bosa Nova (Zora singing) 69 - Last Boss 3 (Final Boss) 6A - Last Boss 2 6B - Last Boss 1 6C - Zora Guitar playing Color Dungeon Music from The Legend of Zelda: Link's Awakening DX 6D - Zora playing drums 6E - Zora Playing a piano 6F - Ikana Castle again 70 - Calling the four gians 71 - Kamero's Song (Flute) 72 - Carriage Ride 73 - Garo's Song 74 - End Credits 1 75 - Mysterious Woods at beginning of game 76 - Intro Movie 77 - Majora's Mask Released 78 - The moon has been beaten! 79 - The moon has been beaten! (Long version) 7A - Nothing 7B - Majora's Mask reveals it's true intentions 7C - The Giants leave! 7D - Song of Reunion 7E - The world has been saved! 7F - End Credits 2
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Post by haddockd on Oct 8, 2010 11:18:48 GMT -5
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Post by Black Rose on Oct 8, 2010 14:19:30 GMT -5
Hmmmm..... I'm a little confused as to where im inserting the zseq files. And is this using zseqinsert or is this totally manual?
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Post by Deleted on Oct 8, 2010 14:22:24 GMT -5
You could do it manually but z64_insert_seq.exe saves a lot of time. The best music to import is probably Termina Field, replacing Hyrule Field's theme because they use the same instruments. I don't know if any of the other MM sequences use instrument sets that OoT uses apart from the sequences left over from OoT.
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Post by Black Rose on Oct 8, 2010 14:32:04 GMT -5
alright cool, so what do I put in the batch file for z64_insert_seq?
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Post by Deleted on Oct 8, 2010 14:41:20 GMT -5
(z64_insert_seq) (sequence) (ROM) (sequence number to replace)
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Post by Black Rose on Oct 8, 2010 14:50:32 GMT -5
Thanks, one last thing: "Error opening sequence file" All the sequence files appear to have the microsoft windows player icon next to them, so when they are clicked, MWP tries to open them. Do you think that has anything to do with it?
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Post by Deleted on Oct 8, 2010 14:52:14 GMT -5
It shouldn't. Just make sure you've typed the filename correctly (try the full path, no spaces) and make sure it's not open in another program.
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Post by Black Rose on Oct 8, 2010 15:03:46 GMT -5
alright this is what my batch file looks like: z64_insert_seq C:\1\z64insert\seq_02_0202 C:\1\z64insert\ZELOOTMA.Z64 02 There are no spaces except in between cridentials. So first is the sequence file, then my rom (same folder) and 02 for replacing Hyrule Field music
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