|
Post by rcj8993 on Sept 6, 2014 20:56:22 GMT -5
I used my Gameshark Pro 3.3 to pull the save data off of Zelda OOT v1.2 (U) (Legit copy) and saved it to my memory card, and used the N64 DexDrive (with DexPlorer 2.0) to dump the save data onto my computer in a .N64 file ive been looking into it for a while, Someone on Project 64 says it needs something called a byte swap, as in its current form (.n64) , its only readable by the DexDrive, and a N-Rage plugin for memory pack save data (OOT didn't use memory packs so I cannot load it as such with project 64) (the Nrage plugin converted it into a .a64 file, (adaptoid file I believe) what I want to do is to open it with Project 64, AND figure out how to take my Project 64 save for Paper Mario, and transfer it to the game Cartridge (so I can continue where I left off) a friend of mine advised me to come here and stated you guys could help me with this (as I have no clue how to do this at all) here are the files www.mediafire.com/?z09a22cg5n6ea4a(Zelda.n64 (10KB)) (zlzl.a64 (8KB))
|
|