Deleted
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Post by Deleted on Sept 16, 2012 7:44:48 GMT -5
Too be honest though, I just lost interest when you said it's going to be a debug rom mod. I like playing a game on a console, and the only way to emulate the debug rom is on pc (and for perfect graphics, you need Jabo's DX9). I don't wanna join the project anymore. Wait a minute, are you saying a Nintendo 64 game doesn't run on a Nintendo 64? That's news to me. I suppose it'd be irrelevant to mention that the debug ROM has been played on consoles before then. Besides, all the high resolution textures would never work on a console anyway, I would have thought you'd notice that first. Now I just need Naxylldritt's confused N64 image... I don't have a N64 cart burner. I have a PSP and a soft-modded half-cracked 4.3U Wii (meaning I can't install Wads, but I can run homebrew). Neither my PSP or Daedalus for Wii can run the debug rom. [cubington] "Once it's finished, if what you said is true. I should be able to swap the finished work into v1.0 if hex editing doesn't do the job." Not everything in the debug rom is cross compatible. Even small changes like a single 4-byte instruction could change the position of the hierarchy and to port it you'd have to find the matching actor file and adjust the pointer to the hierarchy. [cubington] "EDIT: I decided that I'll use both the DEBUG rom and v1.0 rom at the same time. That way I can use the DEBUG rom for testing while the v1.0 rom will be used for the final product." I don't see this project ever being finished now...not because it's not possible but because you're pretty much taking on 2 projects at once with no real plans yet. [Naxylldrit] "You, uh, do realize that the entire reason that thread was locked was because you posted pictures of a nude Great Fairy, right? Incidentally, I'm not seeing how this makes any sense or is any better. Princess Ruto's womb? Am I the only one who thinks this is a terrible idea?" lol, really? I was thinking to myself this whole time why they'd ban someone simply for using textures they didn't make, now it makes sense XD Seriously though, nudity, rape, abortion, this is starting to look like the duke nukem of zelda games.
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Post by cubington on Sept 16, 2012 10:01:59 GMT -5
Well, I may just hex edit the debug rom so it works on wii64 if I can't seem to get v1.0 to work. And I do have real plans yet, I have almost all new areas planned out, plus I have a lot of the story down already. It should be a pretty decent mod by the time I finish. Just watch the showcase when it's finished. Edit: Decided not to make a non texture version to play for console, just take away the whole feel and experience of it.. Edit2: Since nobody liked that last screenshot.
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Post by Deleted on Sept 17, 2012 0:08:22 GMT -5
correction: nudity, rape, abortion, and transgenders.
There are two things that are bothing me at this point. The first is that this project seems to be nothing more than a rice texture pack. The second is that you thinking you can make the debug rom run in Wii64 by hex editing it suggests to me that you really don't know anything about modding.
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Post by bobbotheclown on Sept 17, 2012 0:10:25 GMT -5
wow at first i wanted to be polite, but those textures look just awful.
not sure if trolling or just stupid.
edit: is the texture on the gauntlet a scanned image of toilet paper?
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Deleted
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Post by Deleted on Sept 17, 2012 0:19:22 GMT -5
wow at first i wanted to be polite, but those textures look just awful. not sure if trolling or just stupid. edit: is the texture on the gauntlet a scanned image of toilet paper? its charmin, and it makes Link-ette ultra strong. It has deeper meaning though...it represents the unique art-form of shitty textures, how less is more when speaking about female characters clothing, and how Link-ette will wipe out the existence of Ruto's unborn child by absorbing the evil in her vagina.
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Post by Dead on Sept 17, 2012 2:03:53 GMT -5
Dude. I can't stay polite anymore! THIS LOOKS LIKE FUCKING CRAP. ------- Nevermind the offer on the door texture, I'd need to remake every texture (AKA too much work) Also, I do not approve of a transgender link, that's just disturbing, I *could* put up with the rest, it is kind of storyline.
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Post by cubington on Sept 17, 2012 10:09:04 GMT -5
It's not transgender, I changed the voice and everything. The story is about a girl named Roxanna.
And I do know about modding, I know that through hex editing you can make a game do anything you want. I used to hack SSBB with hex editing, I was able to change KH2FM into a completely different game version using hex editing. It's not impossible. You just have to know what you're doing.
And it's not just a re-texture. I'm working on the beach maps now.
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Post by Secant on Sept 17, 2012 10:45:02 GMT -5
Now I just need Naxylldritt's confused N64 image... It's not transgender, I changed the voice and everything. The story is about a girl named Roxanna. And I do know about modding, I know that through hex editing you can make a game do anything you want. I used to hack SSBB with hex editing, I was able to change KH2FM into a completely different game version using hex editing. It's not impossible. You just have to know what you're doing. Replacing hardcoded audio files in the ROM? That's news to me, you should probably put how you did that on spinout's wiki. Hex editing might have worked for you there but you're not going to meet with much success in seriously modding OoT unless you take up assembly hacking. Seriously though, nudity, rape, abortion, this is starting to look like the duke nukem of zelda games.
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Post by cubington on Sept 17, 2012 13:11:13 GMT -5
Yes and no, I simply redirected where it was loading the audio from. So it's loading a different audio file from the game.
And you do know that assembly codes can also be used in a hex editor right? Understanding assembly code does come in handy though, and helps with your hex editing.
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Deleted
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Post by Deleted on Sept 17, 2012 14:21:29 GMT -5
I'm guessing you patched the 'change voice set' code or whatever it is to the ROM. That's a start, but if you're serious about this, you should really find out how the game finds each voice sample and find a way of repointing this to different samples instead, since using that code often produces no noises when Link should be shouting, or messes with the way sound effects play if you're not careful. In an ideal situation you would be able to import completely new samples to replace the old ones, but that is not possible at the moment without a ton of static in the background.
A word of advice on hex editing: avoid it whenever possible.
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Post by cubington on Sept 17, 2012 14:55:52 GMT -5
It has caused some problems..
And now some of my textures aren't loading anymore.
Though why avoid hex editing? Whenever you change something with a tool and save it, all it does is change the hex to match what changes you made with the tool.
Although being nobody likes my project, and I am starting to run into problems anyway. I'm thinking maybe I should just join somebody else's project.
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Post by punk7890™ on Sept 17, 2012 16:12:03 GMT -5
Had a few moments to read and look at this project. Not to be rude or anything but it just seems like the project is a total mess. I suggest you carefully take your time and plan it all out before hand. It just seems to me in the current state and direction it is in, that not many people would play this. And again, I'm really not trying to be rude.
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Post by cubington on Sept 17, 2012 16:33:28 GMT -5
It's alright, seems everyone's lining up to tell me the same thing. I think I'm just going to stop, I'm tired of all the flaming. Nobody's said anything good about it thus far.
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o17
New Member
Jiggly Pugguly[Mo0:4]
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Post by o17 on Sept 17, 2012 17:17:45 GMT -5
Actually, almost nobody has been flaming you from what I read, they're just trying to give you some advice just so you can improve the quality of your mod.
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Post by cubington on Sept 17, 2012 17:31:09 GMT -5
When foul language is used, that is considered flaming.
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