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Post by Sesu Reinoruzu on Dec 5, 2008 17:31:05 GMT -5
Well today to me is Saturday, in Pacific time its about 3PM on Friday, messed up for me I know. And today is special because all the bosses of Perfect World International are escaping the dungeons and going to hunt us. But I still take time to download your mod, thats how good I think it is. EDIT: Me too, there was an error in the uploading. Bad.
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Post by Deleted on Dec 5, 2008 17:37:21 GMT -5
Lol. Someone said it don't work, so can you tell me if it does?I'll re-upload it in a sec. I hope this savestate works.I downloaded and tried it, should work now, did for me. Also, I just outsmarted the game XD! ROFL Here's what happened. It kept crashing when I went back to Kakariko from Death Mountain, so, I modified the exit value, and set it to one only Adult Link normally uses (from the house that becomes Bazaar). I then moved the corresponding Link actor to the right place and... it now works! Lol, I feel clever now! ...Even if I don't really understand why that worked... oh well. XD
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Post by toxicparrot on Dec 5, 2008 18:09:39 GMT -5
LOL
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Post by Deleted on Dec 5, 2008 20:09:04 GMT -5
Kakariko Village savestate!Labelled as Beta because I may change it around a bit, not sure if it should be kept as it is or not... Still got to do text and textures for both Kakariko and Death Mountain, I'll do that tomorrow though. Seems I am unable to edit the Deku Tree... weird. But as always, I have a solution. As IvanX said, edit a backup of the ROM, then patch it. And since it won't work on my Underground Castle ROM, I'll do it on a completely different one, the just make a patch of the area the dungeon is stored. I think it would probably work.
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Post by Deleted on Dec 6, 2008 6:49:46 GMT -5
Hmmm... I don't know why. Anyway, I've started on Hyrule Field, and then I just have to do the dungeoon before I can release a patch! Also, I now know what the storyline is if I can't figure out warp exits. And in all honesty, it probably makes more sense that way. XD Update: Almost finished Hyrule field, but it won't be done fully until after the first dungeon, so it may be unfinished in the patch. This is only because I have to do quite a lot of stuff for Hyrule Field... The entrance to the castle has to be VERY different... Lol, UoT kept crashing, so I changed the exits the good ol' way, with a hex editor. For anyone who wants to know, find the scene file you're wanting to change, and look for 13 xx xx xx xx xx yy yy where yy yy is the offset for the exit values, which you add to the start of the scene to find the exits. e.g.(Deku Tree) Scene starts at 1FC2000, offset is 01A4, so you go to: 1FC21A4 and there you go, you've found your exits! Now change them to whatever value you want. Thanks to Jani for giving me this helpful informationAlso, UoT refuses to work with the Deku Tree now, so I'm going for hex editing/ZLE. By playing around with a hex editor, I've realised what UoT was doing, and I think I should be able to fix it now. Also I realised that the 8 th byte in the scene file is the music modifier, if anyone is interested in this. UoT appears to be doing nothing wrong... but still doesn't work. A little off topic, but I think this is cool: HOLY BONGO! SCARY LIGHT MOSTER!!!
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Post by ganondorf on Dec 6, 2008 13:04:39 GMT -5
This looks AWESOME!!!!!
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Post by Ashes on Dec 6, 2008 17:28:45 GMT -5
Just keeps getting better and better.
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Post by snotskie on Dec 6, 2008 20:44:59 GMT -5
good job death, much more dedicated than i am XD if uot were to have stopped working on me like that (if it ever worked in the first place ), i would been absolutly lost at how to hex edit it, and am no good at zle but keep it up man
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Post by Deleted on Dec 6, 2008 20:55:11 GMT -5
Thanks to everyone for all the support, again. It's all the people here that keep me going on this, if it weren't for all you guys this would have gone the same way as Emo Quest. Trying out ZLE 2 now, if it works well there will be a patch very soon.
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Post by snotskie on Dec 6, 2008 20:59:50 GMT -5
hope it goes well, were ALL looking forward to it man im still trying to get my "sound controller" to control anything but solitaire atm.... confusing stuff
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Post by Deleted on Dec 6, 2008 21:20:57 GMT -5
Sounds cool. I'm trying to remember the values I used for Bongo Bongo's room for the fog... I think I've got them now. I've advanced loads in hex editing within the last 12 hours lol.
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Post by snotskie on Dec 6, 2008 21:33:04 GMT -5
dang, talk about a speed course, lol i can hex text, bout it...
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Post by Deleted on Dec 6, 2008 21:36:14 GMT -5
That's all I could do earlier. Just mess around with it a bit and... I did actors, exits fog, map colours, crashes. And found some good values for Bongo Bongo's room just now, hopefully I'll get the dungeon finished using ZLE 2 and have a patch tomorrow (Well, later today since it's 2:36 in the morning).
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Post by snotskie on Dec 6, 2008 21:37:28 GMT -5
well, itll be tmrw here, 9:37 pm now in KY hope you can, ill be up all night thinking about it ok, not that bad, but you get the idea
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Post by Deleted on Dec 6, 2008 22:31:43 GMT -5
I will try. Problem is I'm finding this ZLE 2 really hard to use. Gonna have to do it when I wake up, tired now. :/
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