I will give you all the savestate when I get home and just add a few final touches to the forset. ;D
Edit: wait a little longer, more troubles. Editing just the collision mesh. Heh. For those of you chewing your fingers off with anticipation, Kokiri Forest savestate coming in a few minutes, just need to relocate one of the fences (could take a few minutes cause it's not an actor, but landscaping is fun!).
Edit: Just giving it a test. Also savestate will come before textures, cause I still need to do quite a few, I might not even give any textures at all... We'll see how it goes.
90% done, just need to do textures and Saria's text. ;D Remeber to tell me any stuff wrong with it. No textures included in the savestate, I'll maybe just make savestates of some areas as I go along, and release textures with beta patches, and at the end of course, I'll release the entire patch and all textures, so each time I add more textures you'll probably have to delete old ones because I cannot be bothered to remember which ones I have and haven't given you.
Hyrule field landscape, actors and textures.
Last Edit: Nov 25, 2008 15:21:33 GMT -5 by Deleted
edit: you can get out of the forest REALLY quick... without having to use the whole bridge thing. you push up against that wall/thing in your way of getting out and do a roll. it let me just pass right thru it. just thought id point that out.
besides that, looks great!!
Last Edit: Nov 25, 2008 19:26:59 GMT -5 by snotskie
Post by Th€W0lfp@ck$høw (CLub-Gamer) on Nov 26, 2008 6:55:07 GMT -5
I think you should add some enemies to make it harder (not only Skultulas at places where it was orginaly doors). A few Deku-babas is all i ask for, just to make it more awesome. But great work anywyas
Well, you have to put in the right offset, but the version on UoT I have does it automatically.
Also, problems. I don't know what happened, but I did something wrong, and I keep backups of all the files I edit, but when I opened the backup one, it was the same as the one I just edited! So now I have to do whatever I can to put this right and it's not easy...
Nooooooooooooo *panic* it's just getting worse.............................................
Fixed, but the jump is too far, I'll have to add another platform, and the match graphics to collision function isn't working...
Taking a little time out to sort out the story like where you go and when, I'll start on this again in a while, if the graphics to collision still won't work, I'll just do it myself.
Update: Won't get onto Hyrule Field today, due to the usual fiasco of stuff going wrong.
It's the weekend in a few days and I'm going to try to do up to the first dungeon then. ;D
Done. But it seems this game will stop me at every turn. Exit has disappeared.
UPDATE! By pure luck I managed to recover the exit, so, in the words of Starfox...
Textures remain, I'll get round to those when I have time, but the map is completely done which is the main part. I'm now relieved and happy. ;D
Not sure how much can be done tomorrow, it's the presentation evening where I get my exam certificates so yeah... I'll try to do some though.
Post by Sesu Reinoruzu on Nov 28, 2008 21:18:52 GMT -5
Well DeathBasket, you should look at Zelda's Birthday, it will either inspire you to achieve a great mod like that, or it will sink your hopes. Please let it inspire you. Please let it inspire you. Please let it inspire you.