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Post by Deleted on Dec 15, 2008 14:28:29 GMT -5
Thanks guys. I'll be updating this as much as I can in the coming week, and I'm going to try to get it finished as soon as I can, and as good as I can. Sadly, can't do any tonight, due to overload of college work. Just so you know where I'm at, remaining stuff to do: Finish Hyrule Field Gerudo Valley Training Grounds (or other dungeon if I can't do that one properly) Shadow Temple The Underground Castle!!! (Spirit Temple) Text, lots of Textures, plenty of On reflection, that's not too much, but textures will take up loads of time of course.
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Post by snotskie on Dec 15, 2008 18:34:33 GMT -5
wow, thats not too bad cant wait for the final release death
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Post by Sesu Reinoruzu on Dec 16, 2008 3:09:21 GMT -5
Thanks guys. I'll be updating this as much as I can in the coming week, and I'm going to try to get it finished as soon as I can, and as good as I can. Sadly, can't do any tonight, due to overload of college work. ROFLMAO! XD I only have 2 days of this year remaining! Term 4 is over! Yay for 7 weeks holidays! Textures will take up a lot of time, but seeing as your a better re-texturer than me it wont be much sweat. This mod is really great! Yay for undead bagels!
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Post by toxicparrot on Dec 16, 2008 10:28:11 GMT -5
u need to come on aim lol i need your help most of the time and i give up or get bored if i have no one to talk to
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Post by Deleted on Dec 16, 2008 16:17:58 GMT -5
I'm so glad I decided to do this mod, I've really learned loads about doing stuff in hex lol. In the picture, you'll see the dark blue fog, that was done in hex, and less noticeable is the colours of the textures and Link were also changed a bit, to make them darker and blueish, but you don't reallt notice unless there's no fog lol.
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Post by punk7890™ on Dec 16, 2008 18:46:18 GMT -5
Nice its looking better each day. You can always look for fog at 80222B04 then search for those numbers in RAM or ROM and change them. The first 3 bytes are Link's ambient lighting, next 3 are the actor's ambient lighting (I think) next 3 are map colors (won't work in dungeons) and the last 3 is the fog RGB next 2 bytes is how thick the fog is. All these values are RGB and may not be in the right order. Last one is always fog.
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Post by Deleted on Dec 17, 2008 10:44:11 GMT -5
Screens soon, I'm in the process of making Gerudo Valley into a fire-type place lol.
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Post by toxicparrot on Dec 17, 2008 12:27:51 GMT -5
cool
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Post by snotskie on Dec 17, 2008 17:35:47 GMT -5
sweet! screenies! sounds good
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Post by Deleted on Dec 17, 2008 17:54:48 GMT -5
I'll have to post them tomorrow, just getting the fog to the right colour and thickness, but haven't quite finished it, but it's the end of the day... Sorry bout that lol.
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Post by snotskie on Dec 17, 2008 20:20:35 GMT -5
its ok death....
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Post by toxicparrot on Dec 18, 2008 10:26:51 GMT -5
no it isnt ¬¬ jk
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Post by Th€W0lfp@ck$høw (CLub-Gamer) on Dec 18, 2008 11:11:02 GMT -5
We demand screenshots! Do as we say, or we kill this hostag... hey, where is the hostage? DANG!!! X(
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Post by toxicparrot on Dec 18, 2008 11:21:14 GMT -5
YES IM FREE!!!
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Post by Deleted on Dec 18, 2008 14:34:45 GMT -5
Stop spamming lol. Gerudo Valley (textures not done) Midday Early Evening Night Early Morning Ladder The reason that the fog is so different at different times of day is because Gerudo Valley is a place where temperature varies greatly, in the day it's so hot and there's a lot of fog because of that, and at night it cools down a lot. Enjoy. ;D
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