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Post by Cinnamon on Apr 30, 2011 1:47:19 GMT -5
So I'm trying to use ZLE2 to change exits, but somethings broken & it wont do it. So, could somebody give a quick tut on how to do it in hex? I was tought how once, but I forgot.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 30, 2011 8:04:04 GMT -5
The 13 command in the scene header is used to point to exits. You'll need to look up the numbers in an exit list to know what you're changing though (there's one in the tutorials section I think). Remember that different versions of the scene will have a different exit list though.
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!Tommy
Full Member
Yes, it's Eevee![Mo0:3]
Posts: 83
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Post by !Tommy on Apr 30, 2011 9:17:10 GMT -5
So I'm trying to use ZLE2 to change exits, but somethings broken & it wont do it. So, could somebody give a quick tut on how to do it in hex? I was tought how once, but I forgot. Did you dump the scene files and then open it in the Exit Modifier? I used it when I imported Stone Tower Temple and I exited the area, even though the emulator crashed, I used the E key while ZLE was running to determine what the exit number was set to when it was imported (I love that feature!), then I just set it to where I wanted to send me to and it worked perfectly. Just a heads up if you possibly missed a step and want to still take the easier way out.
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Post by Cinnamon on Apr 30, 2011 10:51:16 GMT -5
k, I'll try some stuff. I'm pretty sure I have a doc of the exit list. I'll tell ya if there's anymore problems
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