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Post by Salvage66 on Mar 4, 2011 15:01:05 GMT -5
Maybe... It is just that the dolphin emulator dosn't work that well so it is hard to test and all. but what if someday we did make emulatation that easy? ::)In fact pretend it is right now and tell me what would it take?Whats the difference?
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Post by zeldazelda on Mar 4, 2011 18:44:15 GMT -5
Actually the values in Twilight Princess aren't that different from Ocarine of Time.
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Post by Salvage66 on Mar 5, 2011 0:17:17 GMT -5
Actually the values in Twilight Princess aren't that different from Ocarine of Time. That explains being able to port levels like the twilight princess graveyard and all that but it would be nice for soemone to write a tutorial on that though.sigh
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Post by Salvage66 on Mar 5, 2011 13:18:18 GMT -5
OH FOR THE LOVE OF!I just said what if this was an age where dolphin rsn smooth as ice.Then what would the details be on making a twilight princess hacking tool like Uot?
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Post by Wishengrad on Mar 5, 2011 15:02:05 GMT -5
Being a bit offtopic:
My friend bought a NVIDIA GTS 250 and he can run many games at a constant 75 FPS with the emulator.
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Post by Arcaith on Mar 7, 2011 19:55:08 GMT -5
The filesystem of TP is much more clearly set out and named than OOT's, so if somebody actually started documenting stuff on their own and bringing together existing documentation, we'd have actor manipulation at the very least.
There's an editor for Super Mario Galaxy and Galaxy 2, which is a more recent piece of software than TP. It's just a matter of whether anyone has the time and effort to spare.
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Post by zeldazelda on Mar 8, 2011 9:34:51 GMT -5
Well I could but if somone could help me with it because I am not sure about some stuff... Well I am sure that almost every time somthing changes like how many tears you have the enemys locations in the map changes.
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Post by Salvage66 on Mar 10, 2011 21:16:09 GMT -5
So does that mean that a tool like uot developed in VB would still work?And How does one figure out documentation though hex? And are limbs supposed to be counted in obsevation or something?
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Post by Wishengrad on Mar 11, 2011 10:03:36 GMT -5
Before you start hacking the game and making tools, it will make your life easier if you can even run the game on the emulator at a nice speed.
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Post by Salvage66 on Mar 11, 2011 14:35:11 GMT -5
Before you start hacking the game and making tools, it will make your life easier if you can even run the game on the emulator at a nice speed. I dont know quite how i did but one time i got it to run at 35 fps anywhere with almost perfect with a certain iso i found.Which is odd for my spec's.If anything i think its cause of the emulator i used the ones that work best with sound.I think when used the speed is determined on the size of the area like the fps ran perfectly at outside and inside links house but in like ordon village it ran at 18 fps.I think ill just stick with that method again and ill be fine.Who knows maybe my rom is majic?
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Post by Arcaith on Mar 12, 2011 23:54:12 GMT -5
In a couple of years most people should have systems capable of emulating the Cube at a reasonably steady framerate. Mine runs them reasonably smoothly with the occasional hiccough.
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Post by The Deku Scrub on Mar 13, 2011 2:22:36 GMT -5
I could never get dolphin to work. It was being a butthole.
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Post by Wishengrad on Mar 13, 2011 2:28:53 GMT -5
I could never get dolphin to work. It was being a butthole.
My Graphics card, processor, and more probably won't run it.
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Post by Wishengrad on Mar 14, 2011 1:04:28 GMT -5
My Graphics card, processor, and more probably won't run it.Same here. And I won't get another pc for another few years :/
I'll never get a new PC.
If I had thousands of dollars I would get one.
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Post by Dead on Mar 16, 2011 7:25:57 GMT -5
need money, eh? Get a haircut and get a real job..... Back to the topic, this will probably not happen, the game isn't that great
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