dogboi67
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Post by dogboi67 on Dec 7, 2010 18:25:50 GMT -5
i done it already its cool
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Post by zeldazelda on Dec 7, 2010 18:30:31 GMT -5
i done it already its cool Yes but I want to do it to my modified rom to so I have that hack!
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Deleted
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Post by Deleted on Dec 7, 2010 18:42:51 GMT -5
Thanks Deathbasket! but I set the breakpoint and I see the value and I changed it to 0002 but it dosn't save my change. How do I save the changes in the registries? After you set the breakpoint the game should stop when you try to use your slingshot. While the game has stopped, go to Plugins > Debugger: Registers... and copy the value of register SP. Now go to Plugins > Debugger: Memory... and paste the value of SP as the address. Now go down two lines and across eight bytes and you should see 00000009, click this and change the 9 to a 2, then press enter. Now you just resume the game and Link should fire an arrow from his slingshot. The disadvantage of doing it this way is that you will need to do this every time you want to fire an arrow.
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dogboi67
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Post by dogboi67 on Dec 7, 2010 18:53:35 GMT -5
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Post by zeldazelda on Dec 7, 2010 19:16:00 GMT -5
Thanks Deathbasket! but I set the breakpoint and I see the value and I changed it to 0002 but it dosn't save my change. How do I save the changes in the registries? After you set the breakpoint the game should stop when you try to use your slingshot. While the game has stopped, go to Plugins > Debugger: Registers... and copy the value of register SP. Now go to Plugins > Debugger: Memory... and paste the value of SP as the address. Now go down two lines and across eight bytes and you should see 00000009, click this and change the 9 to a 2, then press enter. Now you just resume the game and Link should fire an arrow from his slingshot. The disadvantage of doing it this way is that you will need to do this every time you want to fire an arrow. Yay I got it so he shoots arrows all the time! I could just copy links data in zeldas birthday to make him be able to wield the master sword! :(witch dosn't work ): Hey can somone please make it so that when young link gets the silver/gold gauntlets he has the effects of it? (or the green ._.)
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dogboi67
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Post by dogboi67 on Dec 8, 2010 11:45:52 GMT -5
im working on it now to get young link to hold master sword
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Post by Dead on Dec 8, 2010 14:44:44 GMT -5
Seems nice... I'll need patches so I can put everything together...... this seems to be done soon...... keep up the good work!
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dogboi67
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Post by dogboi67 on Dec 8, 2010 15:38:57 GMT -5
you should use spinouts MM to OOT
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Post by zeldazelda on Dec 8, 2010 17:04:39 GMT -5
Seems nice... I'll need patches so I can put everything together...... this seems to be done soon...... keep up the good work! I am trying to port my alpha dungeon into OOT and I'm having some problems using release 13. Oh yea and my Ghoma idea: You know "The Legend of Zelda Spirit Tracks" right? Well remember the "Great Eye in The Dark" I want ghoma to do that (crawl on the walls and maybe if possible lay eggs and when you shoot the eye a few times he falls then you go near him and hit him with your sword then you run away again and do the same thing). Also when he gets close to you I want his eye to get red and for him to pounce of you of something that makes sense.
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dogboi67
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Post by dogboi67 on Dec 8, 2010 17:47:17 GMT -5
do not use release 13 it has errors better off with 12
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Post by zeldazelda on Dec 8, 2010 18:01:50 GMT -5
do not use release 13 it has errors better off with 12 Hmm ok and when I import the map Do I have to do anything else in UOT for it to load correctly? Yea what about the collision stuff like exit and variables?
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Post by Dead on Dec 9, 2010 0:02:32 GMT -5
Ignore that for now just make sure that link doesn't spawn inside anything! oh and there might be to many polygons... try removing some.. that might help
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Post by Jason777 on Dec 9, 2010 8:31:02 GMT -5
Hey umm wouldn't it be better to keep all your ideas in secret and just use this thread for news and demos? Just sayin... You don't wanna spoil anything
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Post by zeldazelda on Dec 9, 2010 8:35:29 GMT -5
Ignore that for now just make sure that link doesn't spawn inside anything! oh and there might be to many polygons... try removing some.. that might help But I want them all Hey umm wouldn't it be better to keep all your ideas in secret and just use this thread for news and demos? Just sayin... You don't wanna spoil anything uhhhhhhhhhhhhhhhhhhhhhh ... yea your probally right...
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Post by Dead on Dec 9, 2010 11:28:23 GMT -5
Hmm some polygons are invisible like the ones under the floor...... but make sure link isn't in the floor/walls
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