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Post by Cinnamon on Dec 21, 2010 19:11:52 GMT -5
sorry no more other people join, I originally wanted to do this mod myself, how skulllink is a part of it is a mystery -.- No its not... Your first post says why... lol, but he dropped out to make the hell mod remember! ;D he's back in this mod somehow, even though I said a while back that I would not let anyone rejoin.
Anyways, could some one answer my question about the logo texture?
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dogboi67
Full Member
[H:0][Mo0:0]
Posts: 92
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Post by dogboi67 on Dec 21, 2010 19:37:14 GMT -5
nintendo logo has no texture
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Post by Cinnamon on Dec 21, 2010 19:52:11 GMT -5
DX look at the pic I posted earlier, the title texture
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Post by Cinnamon on Dec 22, 2010 12:58:24 GMT -5
Actor replacement is simple in UoT or ZAP2, but these are less favorable programs, because you will eventually run out of actors, or worse, you'll run out of groups/objects/waffles. A tut was posted in this thread a few pages back on actor adding. And Flotonic has an actor adding tut on YouTube, but it's complex stuff. But, alas, it has to be done.
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Post by Cinnamon on Dec 22, 2010 18:47:40 GMT -5
ahm, how do I save the title's textures properly, so that the transparency's there?
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Deleted
Deleted Member
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Post by Deleted on Dec 22, 2010 19:22:30 GMT -5
You have to use a program that supports transparency (Photoshop, GIMP, etc.) and NOT MS Paint because it doesn't support transparency.
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Post by Cinnamon on Dec 22, 2010 19:31:38 GMT -5
I know, but when I try to save it in GIMP, it says I need to extract it or something because the PNG plugin doesn't support transparency. What does that mean?
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Post by Cinnamon on Dec 23, 2010 5:42:27 GMT -5
NO U! I can't afford that crap, and it wont solve the n00bish issue I'm having, Gimp works fine, btw, what does Fireworks do that GIMP or Photoshop can't? How do I save it so that it supports tranceparency, I know how to make tranceparency, but when I try to save as a PNG, which it must be, it says I have to export or something because the PNG plugin doesn't support tranceparency, which it does. -_-
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dogboi67
Full Member
[H:0][Mo0:0]
Posts: 92
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Post by dogboi67 on Dec 23, 2010 9:54:47 GMT -5
you should do a animating title texture
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dogboi67
Full Member
[H:0][Mo0:0]
Posts: 92
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Post by dogboi67 on Dec 23, 2010 11:46:29 GMT -5
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Post by Cinnamon on Dec 23, 2010 13:29:00 GMT -5
That'd be cool, but this title texture is taking long enough to make as is. I may do the later if I have the time to learn how.
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Post by Cinnamon on Dec 24, 2010 4:51:36 GMT -5
Hey guys, bad news. Christmas time is near, and it has forced me to do some things other than work on the mod, the first beta may not be released on Christmas as planned, unless your fine with the first dungeon not being done, and few edited textures (including the title screen.)
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Post by YoungLinkCon™ on Dec 24, 2010 9:03:27 GMT -5
Hey guys, bad news. Christmas time is near, and it has forced me to do some things other than work on the mod, the first beta may not be released on Christmas as planned, unless your fine with the first dungeon not being done, and few edited textures (including the title screen.) im fine with that i just wat to see whaat it looks like so far
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Post by Cinnamon on Dec 24, 2010 14:41:35 GMT -5
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Post by zeldazelda on Dec 24, 2010 15:08:17 GMT -5
Thats the second empty post I saw today.
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