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Post by punk7890™ on Apr 12, 2008 18:29:58 GMT -5
It's a cutscene actor, meaning it only appears in cutscenes.
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Post by Sesu Reinoruzu on Apr 18, 2008 10:06:51 GMT -5
Unfortunatly it's not obtainable
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Post by «~ash~» on May 5, 2008 14:35:01 GMT -5
00E1 017C and 017D all will work
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Post by richie on May 12, 2008 12:17:40 GMT -5
Hi!! Thanks for the code AR but i have a problem... I don't understand "Enemy spawner"... That's 81242E26 0001 81242EB4 00A7 81242EC2 XXYY or what? Because i want have many ennemies (for example 20 iron knuckles) Thanks to reply
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Post by asterix2220 on May 19, 2008 12:47:43 GMT -5
Do i need to activate them or something? plz answer
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Post by Yaridovich23 on May 21, 2008 17:24:57 GMT -5
How do i type in the market Npcs and the people at the ranch?
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Post by «~ash~» on May 22, 2008 16:43:43 GMT -5
its the Cendamos Sword Swipe
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Post by SorrowL on Jul 21, 2008 9:12:39 GMT -5
Do i need to activate them or something? plz answer First state that in a way I understand, activate What? @ yaridovich23 ::: you need there group and Market NPCs Have more then 1 Group
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Post by «~ash~» on Jul 21, 2008 18:29:52 GMT -5
why would you want them?
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Post by Darkness12345 on Sept 19, 2009 21:52:07 GMT -5
Seriously How Do I Understand this List?
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Post by Secant on Sept 23, 2009 21:35:16 GMT -5
Seriously How Do I Understand this List? For every text block, the first number is the actor number, which determines basically what NPC, enemy, object, or other type of data you can physically interact with ingame is going to load. The second number is the group, which must be loaded on a map to load actors that share that group number. It is important to note that either group 0000 or 0001 (can't remember which) is always loaded, so you do not need to load these groups to get an actor of that group to load. Finally, under those two numbers are the variables for that actor--this basically determines what different type of monster or NPC will load; for example a white sitting Iron Knuckle versus a black standing Iron Knuckle. That's basically all you need to know.
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Post by zeldafan11 on Oct 20, 2011 20:07:21 GMT -5
that's a lot of codes!
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