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Post by ▲ ZeruDen64 ▲ on Oct 9, 2010 4:11:56 GMT -5
OK.. Here is the sequence numbers for Super Mario 64..
00 - Reserved 01 - End level 02 - SMB music title 03 - Bob-omb's Battlefield 04 - Inside Castle 05 - Dire Dire Docks 06 - Lethal Laval land 07 - Bowser Battle 08 - Snow 09 - Slide 10 - Boo's Haunt 11 - Piranha Plant lullaby 12 - Hazy Maze 13 - Star select 14 - Wing cap 15 - Metal cap 16 - Bowser Message 17 - Bowser course 18 - Collect Star 19 - Ghost Merry-go-round 20 - Start and End Race with Koopa the Quick 21 - Star appears 22 - Boss fight 23 - Take a Key 24 - Looping stairs 25 - Bowser Final Battle 26 - Credits song 27 - ? 28 - Toad 29 - Peach message 30 - Intro Castle sequence 31 - End fanfare 32 - End music 33 - Menu 34 - Lakitu
Where's the problem? I need the Ocarina of Time sequence codes, not the SM64 ones..
Thanks
Wait.. After about 10 months.. I just posted.. You know what does that mean?
Hehehehe..
WELCOME TO MY 60th POST!!!! MUAHAHAHAHA!!!!
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Post by punk7890™ on Oct 9, 2010 5:43:25 GMT -5
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Post by haddockd on Oct 9, 2010 6:31:11 GMT -5
There is (was) a list of music in UoT. Just load any map or file and click on collisions (it may have its own tab) I think and music values should be listed there
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Post by punk7890™ on Oct 9, 2010 18:48:17 GMT -5
Urr... actually I forgot that sequence numbers might be different (slightly if anything) then music values. I haven't checked in quite sometime.
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Post by haddockd on Oct 9, 2010 22:19:56 GMT -5
I think this is what you are looking for: # (0x) Song Title Can Be Found At... 02 Overworld Hyrule Field 18 Dungeon Dodongo's Cavern 19 Kakariko Village (Strings) Kakariko Village 1A An Enemy Is Near Near any enemy 1B The Boss Gohma's Lair 1C Deku Tree / Underground / Skulltula's House Deku Tree 1D Market Hyrule Market 1E Introduction Introduction Cutscene 1F Inside My Home Link's House 20 Link Falls Death Sequence 21 The Boss Is Defeated When a boss is defeated 22 I Have Found It! Opening a chest containing an item 23 Ganondorf After pulling the Master Sword 24 Power Up Obtaining a Heart Container 25 Minuet of Forest Minuet of Forest 26 Jabu-Jabu's Belly Jabu-Jabu's Belly 27 Kakariko Village (Guitar) Kakariko Village 28 Fairy Fountain File Select Screen 29 Zelda's Courtyard Castle Courtyard 2A Fire Temple Fire Temple 2B Opening the Chest While opening a chest 2C Forest Temple Forest Temple 2D Sneaking Through the Castle Hyrule Castle 2E Ganon's Organ Ganon's Castle, spiral staircase 2F Lon Lon Ranch Lon Lon Ranch 30 Goron City Goron City 31 Hyrule Field Hyrule Field 32 Got the Stone When receiving the Deku Emerald 33 Bolero of Fire Bolero of Fire 34 Minuet of Forest Minuet of Forest 35 Serenade of Water Serenade of Water 36 Requiem of Spirit Requiem of Spirit 37 Nocturne of Shadow Nocturne of Shadow 38 The Mini-Boss In Lizalfos room in Dodongo's Cavern 39 Congratulations! When receiving a Piece of Heart 3A Temple of Time Temple of Time 3B Got Epona! Hyrule Field 3C Kokiri Forest Kokiri Forest 3D Learned a Song Lon Lon Ranch 3E Lost Woods / Sacred Forest Meadow Lost Woods 3F Spirit Temple Spirit Temple 40 The Race Is On! Gerudo Archery Contest 41 Across the Finish Line Lon Lon Ranch 42 Ingo Loses Lon Lon Ranch 43 Gain a Medallion Temple of Light 44 Saria's Song Ocarina 45 Epona's Song Ocarina 46 Zelda's Lullaby Ocarina 47 Sun Song Ocarina 48 Song of Time Ocarina 49 Song of Storms Ocarina 4A Navi's Flying Around Kokiri Forest 4B Deku Tree's Words Deku Tree's Grove 4C Inside the Windmill Windmill 4D Flight of the Goddesses Creation Cutscene 4E Games 'n' Fun Bombchu Alley 4F Sheik's Harp Temple of Time 50 Zora Domain Zora Domain 51 And It's... First Meeting With Ruto 52 Zelda in the Sky Ending Sequence (Clouds) 53 Time Travel Temple of Time 54 Ganondorf! (Without fanfare) After Link grabs the sword for the first time 55 Shop 'Til You Drop Kokiri Shop 56 Temple of Light Chamber of Sages 57 Fairy Fountain File Select Screen 58 Ice Cavern Ice Cavern 59 The Door of Time Temple of Time 5A The Owl Speaks Hyrule Field 5B Shadow Temple Shadow Temple 5C Water Temple Water Temple 5D The Goddesses Depart The Balance and the Triforce 5E The Sages Unite Ending Sequence 5F Gerudo Valley Gerudo Valley 60 The Hag's Shop Kakariko Village 61 Kotake and Koume Spirit Temple 62 The Castle is Falling! Ganon's Castle 63 Ganon's Castle Ganon's Castle 64 Ganon Attacks Ganon's Castle 65 Ganon's Transformation Showdown 66 Zelda Plays Her Song Ending Sequence (Clouds) 67 The End Ending Sequence 6B Ganondorf Attacks Ganon's Castle 6C Gotta Catch 'Em All! Lon Lon Ranch (Cucco Chase)
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Post by Jason777 on Oct 9, 2010 23:20:53 GMT -5
Aren't sequence numbers the music values in digit form? Someone plz correct me if I'm wrong- i havn't used the program in a while.
What I'm talking about is you enter Lost Woods/Saria's song 3E and then in digit it comes out as.... I think 59? And then that equals the sequence number according to mml2m64. Like i said, correct me if I'm wrong.
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Post by Deleted on Oct 10, 2010 8:38:32 GMT -5
Urr... actually I forgot that sequence numbers might be different (slightly if anything) then music values. I haven't checked in quite sometime. They're the same, they just need to be converted to decimal for them to work with z64_insert_seq.exe.
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Post by Black Rose on Oct 10, 2010 9:21:20 GMT -5
Just a quick example if it'll help anyone, when you try to use z seq insert to replace Hyrule Field's music value (02) it works fine with just putting 02. But let's say you tried changing the main title music (1E) z-seq inserter would give you an error. So you have to convert it to decimal form (30).
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Post by haddockd on Oct 12, 2010 9:07:48 GMT -5
You're welcome?
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Post by ▲ ZeruDen64 ▲ on Oct 18, 2010 15:54:18 GMT -5
Urr... actually I forgot that sequence numbers might be different (slightly if anything) then music values. I haven't checked in quite sometime. They're the same, they just need to be converted to decimal for them to work with z64_insert_seq.exe.
I don't know why I haven't tried this before..
Thank you all!!
(And this is my post #61 ;D)
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