Post by Yushee52 on Sept 18, 2010 16:09:17 GMT -5
I'll make this a repository(?) for the few codes I make during my spare time. Most of these are codes I felt should have already been made by others.
Games in this list:
Donkey Kong 64 (U)
Kirby 64 (U)
LoZ: Mujura no Kamen v1.0 (J)
Mario Pwarty 3 (U)
Paper Mario (U)
Perfect Dark (U)
Wave Race 64 v1.1 (U)
Donkey Kong 64 (U)
Note! I think these codes move to different locations in RAM when the game is started or some other event like that. Because I can leave an area for awhile, come back, and still have the same code work, but I recall a code not working a different day, so I rehacked that one.
These are all codes for the Hunky Chunky ability as that's all l came up with, apparently. I called it "Physical Ability" because it activates just the physical ability. It can be used as anyone, but only Chunky can damage enemies.
Please tell me if the codes work for you. If not, I'll post a savestate in which all the codes should work.
Angry Aztec
Physical Ability
812BE9C0 ????
Values:
0100 Off
0200 On
Size During "Size Morph"
812BE3C0 ????
812BE3C4 ????
812BE3C8 ????
812BE3CC ????
812BE3D0 ????
812BE3D4 ????
Values:
3D4C .1x
3DB0 .5x
3E19 1x
3E99 2x
3F06 3x
This code will force you to the size of your choice when you try to cancel the ability with Z+C-Left.
Alternate Angry Aztec Code In case the other doesn't work thanks to pointers? :|
Physical Ability
812BFA00 ????
Values:
0100 Off
0200 On
Size During "Size Morph"
812BF400 ????
812BF404 ????
812BF408 ????
812BF40C ????
812BF410 ????
812BF414 ????
Values:
3D4C .1x
3DB0 .5x
3E19 1x
3E99 2x
3F06 3x
DK Isles
Physical Ability
813D9E20 ????
Size During "Size Morph"
813D9820 ????
813D9824 ????
813D9828 ????
813D982C ????
813D9830 ????
813D9834 ????
DK Isles Inner Can't normally get Hunky Chunky here, but... it proves it can be activated anywhere.
Physical Ability
81449A40 ????
Size During "Size Morph"
81449440 ????
81449444 ????
81449448 ????
8144944C ????
81449450 ????
81449454 ????
Frantic Factory
Physical Ability
811E39C0 ????
Size During "Size Morph"
811E33C0 ????
811E33C4 ????
811E33C8 ????
811E33CC ????
811E33D0 ????
811E33D4 ????
Fungi Forest
Physical Ability
81263F10 ????
Size During "Size Morph"
81263910 ????
81263914 ????
81263918 ????
8126391C ????
81263920 ????
81263924 ????
Jungle Japes
Physical Ability
8130F570 ????
Size During "Size Morph"
8130EF70 ????
8130EF74 ????
8130EF78 ????
8130EF7C ????
8130EF80 ????
8130EF84 ????
Kirby 64 (U)
Double Stone Ability Debris Modifier?
8112E7F8 ????
Values:
3F80 Normal
4080 Makes it last longer
LoZ: Mujura no Kamen v1.0 (J)
Always Cursed
811F33B8 0080
*Have Sun's Song & Saria's Song
50000802 0000
811EF510 FFFF
50000802 0000
811EF520 FFFF
I ported this code. Punk7890 made it first, I believe. I don't think he ported it to Japanese MM, right?
Enter Area Holding Powder Keg
811F33B4 0180
16-bit value determines its timer.
Mario Party 3 (U)
Time Modifier for Toadstool Titan
8110F5AE 06DD
Freezes after Title Screen when on, but can be turned on after reaching the File Selection. Didn't seem to freeze anytime else between then and accessing Mini Game mode to test if this works in others.
I'll make more timers frozen eventually..... |:
Toadstool Titan - Power-Up Music's Verse
8132A0FA A26F
It forces the power-up music to always be at a certain point in the song. Use values around the one l put in as your own. I have no idea how far it goes until it crashes.
Toadstool Titan - Power-Up Related Timer
8110F61E 001D
Turning it on forces anything regarding the Power-Up, be it the Power-Up coming out of a block, moving, or even a character using the Power-Up, to return to the beginning of its cycle. Meaning if you turn it on when you have the Power-Up, it lasts forever, until you turn the code off.
Paper Mario (U)
I was trying to find the base stat of Defense, but that's too confusing for me... So I wound up finding these codes instead.
Use Stone Cap for Infinite Turns of It
D03E4885 0001
803E4885 0002
Use Water Block for Infinite Turns of It
D00DC10D 0001
800DC10D 0002
Use Turbo Charge for Infinite Turns of It
...Apparently, l didn't hack this one. <_<
Perfect Dark (U) Most codes for v1.0 work for v1.1 and vise versa. Interesting...
Exploding Jo
8020852F 0001
80208293 0001
Same effect as the GE one. Doesn't work in Area 51 missions or WAR! Those might use different addresses... I forgot if I tried to find them...
Wave Race 64 v1.1 (U)
Course Modifier
800D8173 00??
801D7DC7 00??
Values:
00 - Dolphin Park
01 - Sunny Beach
02 - Sunset Bay
03 - Marine Fortress
04 - Drake Lake
05 - Port Blue
06 - Twilight City
07 - Southern Island
08 - Glacier Coast
09 - Watercraft Selection
Having this one on during the Title Screen may cause crashes and visual glitches depending on which course you chose. The game usually crashes when you enter the Watercraft Selection. So, uh, leave it off until you're about to enter a course?
To tell you the truth, I have no idea what the second line does, if anything. I just put it there because it was always present in my searches.
Strange Animation Changer?
80193D58 00??
Values:
FF ???
00 Normal
I guess you could try other values, but I really don't know. FF made my racer invisible on Southern Island, while FF on Sunny Beach made my racer use some really odd seagull animation or something.
P1 Computer Controlled
80193AD6 00??
Values:
FF CPU
00 HMN
It uses the AI from when you cross the finish line, so it's really laid back and uncompetitive. :(
Games in this list:
Donkey Kong 64 (U)
Kirby 64 (U)
LoZ: Mujura no Kamen v1.0 (J)
Mario Pwarty 3 (U)
Paper Mario (U)
Perfect Dark (U)
Wave Race 64 v1.1 (U)
Donkey Kong 64 (U)
Note! I think these codes move to different locations in RAM when the game is started or some other event like that. Because I can leave an area for awhile, come back, and still have the same code work, but I recall a code not working a different day, so I rehacked that one.
These are all codes for the Hunky Chunky ability as that's all l came up with, apparently. I called it "Physical Ability" because it activates just the physical ability. It can be used as anyone, but only Chunky can damage enemies.
Please tell me if the codes work for you. If not, I'll post a savestate in which all the codes should work.
Angry Aztec
Physical Ability
812BE9C0 ????
Values:
0100 Off
0200 On
Size During "Size Morph"
812BE3C0 ????
812BE3C4 ????
812BE3C8 ????
812BE3CC ????
812BE3D0 ????
812BE3D4 ????
Values:
3D4C .1x
3DB0 .5x
3E19 1x
3E99 2x
3F06 3x
This code will force you to the size of your choice when you try to cancel the ability with Z+C-Left.
Alternate Angry Aztec Code In case the other doesn't work thanks to pointers? :|
Physical Ability
812BFA00 ????
Values:
0100 Off
0200 On
Size During "Size Morph"
812BF400 ????
812BF404 ????
812BF408 ????
812BF40C ????
812BF410 ????
812BF414 ????
Values:
3D4C .1x
3DB0 .5x
3E19 1x
3E99 2x
3F06 3x
DK Isles
Physical Ability
813D9E20 ????
Size During "Size Morph"
813D9820 ????
813D9824 ????
813D9828 ????
813D982C ????
813D9830 ????
813D9834 ????
DK Isles Inner Can't normally get Hunky Chunky here, but... it proves it can be activated anywhere.
Physical Ability
81449A40 ????
Size During "Size Morph"
81449440 ????
81449444 ????
81449448 ????
8144944C ????
81449450 ????
81449454 ????
Frantic Factory
Physical Ability
811E39C0 ????
Size During "Size Morph"
811E33C0 ????
811E33C4 ????
811E33C8 ????
811E33CC ????
811E33D0 ????
811E33D4 ????
Fungi Forest
Physical Ability
81263F10 ????
Size During "Size Morph"
81263910 ????
81263914 ????
81263918 ????
8126391C ????
81263920 ????
81263924 ????
Jungle Japes
Physical Ability
8130F570 ????
Size During "Size Morph"
8130EF70 ????
8130EF74 ????
8130EF78 ????
8130EF7C ????
8130EF80 ????
8130EF84 ????
Kirby 64 (U)
Double Stone Ability Debris Modifier?
8112E7F8 ????
Values:
3F80 Normal
4080 Makes it last longer
LoZ: Mujura no Kamen v1.0 (J)
Always Cursed
811F33B8 0080
*Have Sun's Song & Saria's Song
50000802 0000
811EF510 FFFF
50000802 0000
811EF520 FFFF
I ported this code. Punk7890 made it first, I believe. I don't think he ported it to Japanese MM, right?
Enter Area Holding Powder Keg
811F33B4 0180
16-bit value determines its timer.
Mario Party 3 (U)
Time Modifier for Toadstool Titan
8110F5AE 06DD
Freezes after Title Screen when on, but can be turned on after reaching the File Selection. Didn't seem to freeze anytime else between then and accessing Mini Game mode to test if this works in others.
I'll make more timers frozen eventually..... |:
Toadstool Titan - Power-Up Music's Verse
8132A0FA A26F
It forces the power-up music to always be at a certain point in the song. Use values around the one l put in as your own. I have no idea how far it goes until it crashes.
Toadstool Titan - Power-Up Related Timer
8110F61E 001D
Turning it on forces anything regarding the Power-Up, be it the Power-Up coming out of a block, moving, or even a character using the Power-Up, to return to the beginning of its cycle. Meaning if you turn it on when you have the Power-Up, it lasts forever, until you turn the code off.
Paper Mario (U)
I was trying to find the base stat of Defense, but that's too confusing for me... So I wound up finding these codes instead.
Use Stone Cap for Infinite Turns of It
D03E4885 0001
803E4885 0002
Use Water Block for Infinite Turns of It
D00DC10D 0001
800DC10D 0002
Use Turbo Charge for Infinite Turns of It
...Apparently, l didn't hack this one. <_<
Perfect Dark (U) Most codes for v1.0 work for v1.1 and vise versa. Interesting...
Exploding Jo
8020852F 0001
80208293 0001
Same effect as the GE one. Doesn't work in Area 51 missions or WAR! Those might use different addresses... I forgot if I tried to find them...
Wave Race 64 v1.1 (U)
Course Modifier
800D8173 00??
801D7DC7 00??
Values:
00 - Dolphin Park
01 - Sunny Beach
02 - Sunset Bay
03 - Marine Fortress
04 - Drake Lake
05 - Port Blue
06 - Twilight City
07 - Southern Island
08 - Glacier Coast
09 - Watercraft Selection
Having this one on during the Title Screen may cause crashes and visual glitches depending on which course you chose. The game usually crashes when you enter the Watercraft Selection. So, uh, leave it off until you're about to enter a course?
To tell you the truth, I have no idea what the second line does, if anything. I just put it there because it was always present in my searches.
Strange Animation Changer?
80193D58 00??
Values:
FF ???
00 Normal
I guess you could try other values, but I really don't know. FF made my racer invisible on Southern Island, while FF on Sunny Beach made my racer use some really odd seagull animation or something.
P1 Computer Controlled
80193AD6 00??
Values:
FF CPU
00 HMN
It uses the AI from when you cross the finish line, so it's really laid back and uncompetitive. :(