!Tommy
Full Member
Yes, it's Eevee![Mo0:3]
Posts: 83
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Post by !Tommy on May 3, 2013 2:27:20 GMT -5
So, I've been playing around with Nemu64's memory viewer and have been able to change a couple of cool things. I figured out how to move the HUD icons around a bit but here is what is giving me a huge headache right now, literally. How in the world do I take what is in the actual memory and figure out where it is stored in the actual ROM? For example, the A button is stored around 812114C4 in the RAM. How can I go about figuring out where this is located in the ROM itself? I found something on doing this to SM64 but unless it's getting too late and I'm tired or I'm just missing something, but I'm not really making heads or tails on this and possibly it's different for the OoT debug ROM. Any input on this will be more than appreciated.
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