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Post by bobbotheclown on Aug 16, 2011 19:09:25 GMT -5
Man, how many damn versions of the Debug ROM are out there... Try changing that "CZLE" to "NZLE", that should get the ROM to be recognized correctly. Also, which is probably the more serious possible problem, OZMAV2 is not supposed to "stop working" just like that. It could be that your graphics card doesn't support the OpenGL extensions OZMAV2 uses, but I'm very sure that this shouldn't crash the program (doesn't for spinout, who also has/had a lower-end card). Finally, which shouldn't be a problem but I'll mention it anyway, your ROM is for some reason not exactly 64MB in size. It's supposed to be 0x4000000 bytes / 512 MBit in size, not 513 MBit or whatever else. ok. also, i have one of the lowest end video cards from nvidia, because the person who bought it for me wanted to save 10 bucks. My video card is the biggest peice of shit ever. I want ATI
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xdaniel
Full Member
[Mo0:0]
Posts: 90
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Post by xdaniel on Aug 17, 2011 3:53:17 GMT -5
ok. also, i have one of the lowest end video cards from nvidia, because the person who bought it for me wanted to save 10 bucks. My video card is the biggest peice of shit ever. I want ATI Well, it's not too low-end for OZMAV2 that's for sure, as it's supports OpenGL 3.3 and Shader Model 4. So, did you try fixing the CZLE->NZLE thing and the file size? That's the only things I can imagine throwing the program off then.
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Post by bobbotheclown on Aug 17, 2011 4:13:19 GMT -5
I just got a fresh rom and it worked, turns out I had one of flotonics stupid hacks patched onto the rom
thanks
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Post by tricksta555HD™ on Aug 17, 2011 8:13:01 GMT -5
silly question but can this port a whole dungeon?
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Post by bobbotheclown on Aug 17, 2011 17:54:31 GMT -5
it automatically does.
but be sure you know what dungeon you're exporting. press f3 and it will show the whole dungeon, it also can view the beta maps.
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