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Post by tricksta555HD™ on Apr 25, 2011 3:11:03 GMT -5
how do i change the damage effects of objects and equipment
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Post by Dead on Apr 25, 2011 4:20:13 GMT -5
hmmm there is a tutorial somewhere **Looks through dox** Will get back with results later!
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Post by tricksta555HD™ on Apr 25, 2011 4:37:02 GMT -5
ok thanks! ;D
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Post by Dead on Apr 25, 2011 5:17:43 GMT -5
This is what you are looking for?
Like Like (C) 00 F2 F1 F2 10 F2 F2 10 F1 F2 F4 24 34 BF D4 CF EF 24 33 4A 00 00 F1 F4 F2 F2 F8 F4 EA 00 00 00
00 00 Deku Nuts 01 F2 Deku Sticks 02 F1 Slingshot 03 F2 Explosions 04 10 Boomerang 05 F2 Arrow 06 F2 Hammer normal swing 07 10 Hookshot 08 F1 Kokiri Sword Attack 09 F2 Kokiri Spin/Jump Attack * Master Sword Swing 0A F4 Biggoron's Sword Standard Attack 0B 24 Fire Arrows 0C 34 Ice Arrows 0D BF Light Arrows 0E D4 <--- "Wind" Arrows 0F CF <--- "Spirit" Arrows 10 EF <--- "Shadow" Arrows 11 24 Fire Magic 12 33 Ice Magic (Confirmed) 13 4A Light Magic (Confirmed) 14 00 ? 15 00 ? 16 F1 Kokiri Sword Blue Spin Attack 17 F4 Giant's Knife Blue Spin Attack 18 F2 Master Sword Blue Spin Attack 19 F2 Broken Giant's Knife Jump Attack 1A F8 Giant's Knife Jump Attack/Fully Charged Spin 1B F4 Master Sword Jump Attack/Fully Charged Spin 1C EA ? 1D 00 ? 1E 00 Hammer Jump Attack 1F 00 ?
Finding damage charts in any actor
A bit of knowledge of MIPS assembly helps to understand this part. First, get the assembly source of the actor you want. They can be found here for MQ Debug (http://spinout182.com/mqd/a)
Once you have the actors' source (in assembly), look for the first jal to 0x800FA958 (for MM Debug) or 0x8005C364 for MQ Debug. Before the call to that function, you will see something like: lui t6 %(data_offset) - In MM Debug t6 will not be the register, it will be a3. Regardless, data_offset will be the label of the damage chart of that enemy.
The important info from a document, I also have what damage is done too link, but it is somewhat more advanced.......
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Post by tricksta555HD™ on Apr 25, 2011 5:33:49 GMT -5
what does mips mean
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Post by Dead on Apr 25, 2011 5:39:12 GMT -5
it is the assembly language used. google exists for a reason, if you want more info google 'what is mips' Every thing goes up by 19! (25 normally) *1= There were more, of it's "attacks" but didn't bother to copy it. ------------------------------------------------------------- 1/4 Heart Damage from Enemies C3BB51- Bdan Object? (Something from Jabu Jabu) C4FCA5- Scythe Statues from the Shadow Temple? C61371- Ice Spinner, from Ice Cavern? C67489- Spirit Temple related (Haheniron?) C95E09 King Dodongo's Rolling attack? C95E2D King Dodongo's Rolling attack 2? C95E51 King Dodongo's rolling attack 3? D8F271 Arwings Damage D8F29D Arwings Damage (second beam?) EB3F49 Stalchild's Damage EBA3ED Cursed Skulltula Families Damage EBCF6D Skulltula Damage EDC341 Tubo Trap? EED7C9 Wolfos's Swipe EED7ED Wolfos's Swipe 2 EF9C51 Flying Floor Tile ------------------------------------------------------------------- 1/2 Heart Damage from Enemies CE44C9- Ghoma's Damage CE44ED- Ghoma's... second attack? CE450C- Ghoma's third attack? CE4535- Ghoma's fourth attack?*1
D69619- Armos Damage?
D98265- Guay's Damage
D9FAC5- Deku Baba's Damage
DAEAB1- Dodongo Jr.
DF0C85- Gerudo Fighter
E02391- Ghoma Larva E023BD- Ghoma Larva's second attack?
E4CA9D- Withered Deku Baba
E5FD35- Moblin
E72041- Deku Nuts shot from Deku Scrubs (actor 0193)
E788A1- Oktorok?
E93721- Poe sisters
E97A89- Poe
EA0649- Like Like? EA0675- Like Like Damage 2?
EB75A9- Skullkid's Damage
EB80A1- Skullkid's Needle, Damage?
EC4F59- Skullwalltula's Damage
ED1469- Tektite's Damage
EE98D1- Stinger's Damage
EFFF25- Dinoflos Damage
------------------------------------------------------ Enemies that hurt a heart
C333A9 Stalfos
CAO382- Flying Volvagia?
CB3911 Ganondorf's Ground Pound?
CD1F05 Ganon's... Attack?
CDE341 Phantom Ganon's Attack
D4F601 Fake Door's attack
E88821 Peehat
EE488D Beamos
---------------------------------------------------------------- Enemies that hurt 2 Hearts
CA4CD9 Volvagia?
D0F335 Twin Rova? -------------------------------------------------------- Enemies that hurt 3 hearts
CDE36D Phantom Ganon's... Lightning Bolt?
DOF322- Twinrova ---------------------------------------------------------------- Enemies that hurt 4 hearts
CD2155 Ganon's Attack CD2179 Ganon's Second Attack ---------------------------------------------------------------- Enemies that "hurt" with fire D7AC88 Biri's Fire Attack?! D850B8 Flobbery Muscle Blocks, Fire Attack?! D8BAC8 Blocking Tentacle from Jabu Jabu's Fire Attack?! ED88F0 Taliparisan's Fire Attack? EDE758 Bari's Fire Attack? ---------------------------------------------------------------- Enemies that hurt 1/4 heart with fire
D6C821 Anubis's Fire DC4A14 Flare Dancer's direct attack DC4A3D Flare Dancer 2
E11BF9(Honotrap?)
E8D12D Field Poe's Fire ---------------------------------------------------- Enemies that hurt 1/2 heart with fire
D8AA81 Torch Slug
DC5C31 Flare Dancer's Flame
DC98CD "Falling Rubble"
DCBB29 Fire Keese -------------------------------------------------------- Enemies that "damage" with Ice
F43761 Freeze Trap --------------------------------------------------------- Enemies that hurt 1/4 heart with Lightning
D1E059 Barinade's flash bolts
D8BAC1 Blocking Tentacle from Jabu Jabu
D8BAED Blocking Tentacle 2? ---------------------------------------------------------- Enemies that hurt 1/2 heart with Lightning
D7AC81 Biri's Attack
D850B1 Flobbery Muscle Block
ED88E9 Taliparisan's Attack? ------------------------------------------------------------ Enemies that hurt 1/2 heart with Knockback
DB8571 Stinger's in their submerged forms Attack
E743A9 Spike Enemy
EAE9C1 Shell Blade -------------------------------------------- Enemies that hurt 1 heart with Knockback
DD1071 Floormaster's Attack ------------------------------------------- Enemies (Special Case)Fire 00 20 00 00 00 01 04
C548C1 Firewall Fire Damage effect?
C508C4 Skull from the Shadow Temple's damage?
C55A22 Proximity Activated Firewall's damage?
C56C20 Large Firewall's Damage
C5ACDD Fire Temple Stone Block's Damage?
C5B9C9 Spinning Flame Thrower Statue1 C5B9ED 2 C5BA11 3 C5BA35 4 C5BA59 5 C5BA7D 6*1
C5CEC9- Flame Thrower Statue's Damage (04) *1
DB158D- Dodongo's Flame Damage (10)
----------------------------------------------------------------- Enemies (Special Case)Normal 00 20 00 00 00 C4DBA9- Scythe Spinners? (04) C4DBE5- Scythe Spinners?2 (04)
C8E009- Rotating Spike Cylinders(04) C8E045- Rotating Spike Cylinders2 (04)
D716E9- Hanging Tentacles from Jabu Jabu (04)
E04A69- Rolling Rocks Damage (04)
D78A0D- Big Octo's Damage (08) D78A49- Big Octo's Damage2 (08) D78A75- Big Octo's Damage3 (08)
C3C178- Jabu Jabu's Switch Damage? (10)
CFC189- Bongo Bongo's Damage? (30) CFC1AD- Bongo Bongo's Damage?2 (30)
E2EFE5- Iron Knuckle's Damage! (40) --------------------------------------------------------------- Enemies (Special Case)Ice 00 20 00 00 00 02 DD87D9- Frezzard's Damage (02 08) ------------------------------------------------------------------ Enemies (Special Case) Lightning 00 20 00 00 00 03 D1E095- Barinade's Flash Bolts? (04) ----------------------------------------------------------------- Enemies (Special Case) Knockback 00 20 00 00 00 04 CFC359- Bongo Bongo's Attack? (10) ----------------------------------------------------------------- Oddities-
DC98BA- Flying Rubble (09 08)?
E9C5AA- Leever (08 08)?
EDE71A- Tubo Trap? (07 08)? EDE76A- Tubo Trap2 **I am also 100% sure what too do too explain the usage of these, My advice is play a little** **Also these are for object_Link_boy**
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Post by tricksta555HD™ on Apr 25, 2011 9:33:48 GMT -5
thanks and btw what do i change the amount of damage and type of damage ie: gets frozen?
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Post by Dead on Apr 25, 2011 10:31:12 GMT -5
that you should be able too find out... also do you mean link or enemies?
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Post by tricksta555HD™ on Apr 25, 2011 11:47:22 GMT -5
both.
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Post by Dead on Apr 25, 2011 13:51:32 GMT -5
it is in the dox I posted here, if u need moar help consult spinouts wiki for more dox since I can't bother too find the rest
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Post by tricksta555HD™ on Apr 26, 2011 10:27:38 GMT -5
alright no worries
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Post by Dead on Apr 26, 2011 10:38:04 GMT -5
k then, if u need anything just ask, I has dox and knowledge
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