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Post by Secant on Apr 21, 2011 16:35:40 GMT -5
He was talking about the actual mesh and collision of the actor (correct me if I'm wrong) Vectors (at least as far as mathematics and physics go) are basically lines with movement in a specific direction and specific acceleration. Following this definition, I concluded that waypoints would be the closest thing to that term. If he's looking to modify the display list, then yes, UoT is just about his only option as far as GUIs go. I would post a direct link, but I'd rather not step on xdaniel's toes because it's ultimately his project. Yes, you need to register to see the thread, the link is not dead by any means. And no, I can't post a mirror because what I linked to is a forum thread. If you absolutely can't be bothered to register for that forum, just search for SayakaGL on Google and you'll find it easily enough.
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Post by Dead on Apr 22, 2011 4:34:05 GMT -5
yes, but registering is a good idea, also I registered well cuz I found myself having more time left for forums
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xdaniel
Full Member
[Mo0:0]
Posts: 90
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Post by xdaniel on Apr 22, 2011 15:38:25 GMT -5
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Post by tricksta555HD™ on Apr 23, 2011 1:43:33 GMT -5
nice one mate this really helps
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Post by Dead on Apr 23, 2011 6:49:22 GMT -5
That one I downloaded some days ago @tricksta when I got there there wasn't more than a centimetre....... And they where NOT running any of the ten snow plows we sent over either...... Oh well let's stop this discussion.
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