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Post by twopair on Feb 20, 2011 20:32:39 GMT -5
Hey, I'm trying to make a silly fake machinima trailer with Majora's Mask, but I've hit a brick wall. I'm trying to find a way to manipulate the camera during the scene where the giants stop the moon. I don't know whether I should bother trying to mess with the debug rom or if there's some magic combination of codes I can enter. All I know is I've worked it about every way I can find on the net. Anybody have any advice/ideas?
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Post by Wishengrad on Feb 22, 2011 21:32:43 GMT -5
Hey, I'm trying to make a silly fake machinima trailer with Majora's Mask, but I've hit a brick wall. I'm trying to find a way to manipulate the camera during the scene where the giants stop the moon. I don't know whether I should bother trying to mess with the debug rom or if there's some magic combination of codes I can enter. All I know is I've worked it about every way I can find on the net. Anybody have any advice/ideas?
Try recording the giants themselves lifting up the moon without cheating if you need to.
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Post by twopair on Feb 23, 2011 0:38:24 GMT -5
I'm confused as to what you're getting at. Do you mean just record the normal cutscene? I've done that, and I suppose if I can't find another way, it will work, but it just doesn't seem to flow for what I have in mind.
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Post by Wishengrad on Feb 23, 2011 1:22:55 GMT -5
I'm confused as to what you're getting at. Do you mean just record the normal cutscene? I've done that, and I suppose if I can't find another way, it will work, but it just doesn't seem to flow for what I have in mind.
Ah you changed the title of the thread.
Ok, I have seen plenty of this before. Try searching the forum or PMing an admin.
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Post by Deleted on Feb 23, 2011 6:23:41 GMT -5
If I remember correctly stopping cutscenes does not work properly in the Majora's Mask debug ROM. As far as I know there's no way to do that at the moment on any other versions either so it looks like you'll have to find a way around it somehow.
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Post by Secant on Mar 1, 2011 17:14:10 GMT -5
You might try tinkering around with the "debug version" Cendamos released a while back; the documentation on it is rather spotty, so you may be able to figure out, if such a feature exists.
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Post by Dead on Mar 2, 2011 0:45:03 GMT -5
Well in theory this is possible via ASM or GameShark..... But probably hard-ish
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Post by twopair on Mar 12, 2011 19:54:07 GMT -5
Well, thanks for the advice you could give, guys. It's a shame to find that MM isn't as hackable as OoT, but I guess that's the way the cookie crumbles sometimes. Again, thanks for the suggestions.
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Post by Dead on Mar 16, 2011 6:50:51 GMT -5
Well good luck, and I hope that I will see some work from you in the future!
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