Ive decided to create this topic in response to the now failing model converters 13 and 12 and the responses that nemu doesnt work anymore.i basicaly drew the line when the model converter began to kill my maps regardless of how its made the (during the following test i put on this map no i ment for it to have no colors.) scale goes complete off course rather than it should and now i say its gotten worse no collison and opcodes.Im begining to quistion whether or not we should move on to a new release? heres my devestation >> Before >> after Should somebody start to do something about this or should spinout release some new release cause this is starting become a wide spread problem.(Error Model converting disscusion.)
Last Edit: Jan 8, 2011 21:33:38 GMT -5 by Salvage66
Never mind i forgot to triangulate the sides and check export 2d faces.Let this be a note if this ever happens to everyone else but i still dont get why were getting error s in certains spots and the hud vanishs occasionally on ports.
Post by deathbasket on Jan 9, 2011 20:27:51 GMT -5
Please don't double post. The errors I can see with your map are that you haven't triangulated (like you said) and you haven't got the faces the correct way around. Front faces in sketchup are the white ones, you need to make sure they're in the right place before texturing/importing your model. I haven't heard of Nemu/HUD/scaling having errors though.