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Post by Jason777 on Jun 15, 2011 9:15:14 GMT -5
I have all texture errors within the Light Temple and Trial of Sages resolved as of this moment (unless I can find another), so to celebrate I say it's... Mega Screenie Time Light Temple Starting Room: The 1st Room: The Awesome Catwalk: Turret Spiral: The 2nd Room: Notice the far room in the distance besides the turretBe Careful!!: Top of the Turret: Hmm... Now Why Would This Be Here?: Random Aclove on a Structure: Floating Platforms: You Can Make It Link!!: Hidden Passageway... That Has a Dead-End?: Trial of Sages Exit: I won't be showing that many more screenies of the Light Temple from here on out due to the fact that this mod is 3/4 of the way to completion I will most likely be showing outside modifications from now on
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Post by tricksta555HD™ on Jun 15, 2011 11:20:53 GMT -5
:DDDDD When this mod is finished dont release it straight away makd a release date and give a couple of saves for the people who are making a trailer.
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Post by Cinnamon on Jun 15, 2011 11:50:32 GMT -5
:DDDDD When this mod is finished dont release it straight away makd a release date and give a couple of saves for the people who are making a trailer. what? you could make better trailer with a patch, besides, making a trailer isn't the point of this mod, it's so people can play something different in OoT & have fun
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Post by tricksta555HD™ on Jun 15, 2011 12:26:01 GMT -5
Fine. I CANT WAIT!
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Post by Cinnamon on Jun 15, 2011 14:08:09 GMT -5
And I didn't really pay attention, is this going to be it's own hack or an expansion of the original game? I'm pretty sure it's an expansion.
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Post by Jason777 on Jun 16, 2011 12:47:57 GMT -5
It depends what you consider big. Without the Trial of the Sages, the Light Temple is 13 rooms. With the Trial of the Sages, the Light Temple is 18 rooms. It really depends how I make use of each room and how many times you would be required to walk through a certain room. I intend to make quite ALOT out of each and every single room The Spirit Temple, while it was the larget temple with a room count of I believe 28, felt like the shortest (to me) because not every room was made in such a way that they would be time-consuming enough for the player
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Post by tricksta555HD™ on Jun 16, 2011 13:10:13 GMT -5
so jason anymore progress?
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Post by Jason777 on Jun 17, 2011 9:58:34 GMT -5
A bit offtopic here: Since it's an expanion,what will you get from the temple? You know,it's an expansion so it's part of the original game,so that means we get an item or something else,right? Oh, you will definitely be getting an item It doesn't add on to the item list but it replaces one that you can live without. I might create an Assembly hack to differentiate this item from the rest, but it really depends how complicated the hack I wish to create would be before I make any commitments.
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Post by tricksta555HD™ on Jun 18, 2011 10:27:54 GMT -5
Staus UPdate?
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Post by Jason777 on Jul 1, 2011 14:59:55 GMT -5
I'm just making quick reply because I haven't updated in a while. Here is a message I c&p'd from a message I sent to tricksta555HD concerning the mod so far:
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Post by tricksta555HD™ on Jul 2, 2011 4:23:00 GMT -5
i asked him because i hadent seen a reply
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Post by Jason777 on Jul 21, 2011 9:29:51 GMT -5
And I am back from vacation! All outside ROM modifications are 100% complete and I made a few more text edits to give hints of the secret temple. I guess you can say there isn't anything left to do but finish modifying the rooms I have yet to fill with puzzles in the Light Temple, finish the Trial of Sages, and TRY making an ASM hack for the new item. Just letting you know, the new alternate ending is finished too I guess i could try modifying cutscene data but that is mostly likely not gonna happen.
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Post by tricksta555HD™ on Jul 21, 2011 10:01:53 GMT -5
Finally! I absulutly cant wait i know ive said this before but still.
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Post by Jason777 on Jul 28, 2011 16:05:01 GMT -5
I guess it's time for some more screenies. I'll show some recent progress on the Sword of Sages. ^^Placement in the hand is a little off.. and I might need to scale the model to be a little larger ^^ A little of the ASM hack is done. Jump Attacks spawn ice arrows. ^^ I was bored Things I have left to do for the Sword of Sages: Have normal slashes and sword attacks spawn light arrows. Have spin attack spawn din's fire. NONE of the attacks should take away magic energy.
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Post by tricksta555HD™ on Jul 29, 2011 3:53:08 GMT -5
if not thats 2 expansion items!
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