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Post by dororo on Feb 1, 2010 11:47:07 GMT -5
link_child display lists (debug rom)
0x1bdd8 = link face from far 0x1b670 = shorts? whole?? 0x20B10 = Left Short 0x21B20 = Right Shoulder green 0x219E8 = Hood (tip) 0x21398 = Face + front part of hood 0x21138 = Body 0x20720 = Right boot 0x202B0 = waist green 0x21E50 = Left Shoulder
If anyone can find where the hood(mid) is that would be greatly appreciated.
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Post by zeldazelda on Feb 1, 2010 17:33:14 GMT -5
Wait what are these offsets used for?
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Post by dororo on Feb 1, 2010 18:10:20 GMT -5
They are used by UoT in order to edit the mesh for Link. I've been working on changing Link to resemble a character from another game, but haven't been able to find part of link's hood to change. A list of all the display lists can be found in UoT by opening obj_link_child
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Post by Salvage66 on Aug 15, 2010 16:41:23 GMT -5
link_child display lists (debug rom) 0x1bdd8 = link face from far 0x1b670 = shorts? whole?? 0x20B10 = Left Short 0x21B20 = Right Shoulder green 0x219E8 = Hood (tip) 0x21398 = Face + front part of hood 0x21138 = Body 0x20720 = Right boot 0x202B0 = waist green 0x21E50 = Left Shoulder If anyone can find where the hood(mid) is that would be greatly appreciated. Sorry to post in something this old i think but do you know which version of Uot you used!And make more.Im making something!(secret)
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Post by spinout on Aug 31, 2010 3:06:58 GMT -5
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Post by Snake on Aug 31, 2010 3:51:06 GMT -5
Spinout, "There is currently no text in this page, you can search for this page title in other pages or edit this page.".
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Post by Secant on Aug 31, 2010 15:33:56 GMT -5
The URL didn't parse correctly-- this is the page you want.
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