zeth
Full Member
Drunk Roomate of Aweseome [Mo0:17]
Posts: 56
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Post by zeth on Jan 22, 2009 9:24:50 GMT -5
hey so zeth are you like IvanX's minion or what? I'm no one's minion the last time I checked >__>
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Post by «~ash~» on Jan 22, 2009 18:04:24 GMT -5
market*
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Post by Ultragameguy on Feb 7, 2009 23:51:10 GMT -5
I know that we shouldn't post in old threads but this is too cool to die.
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Post by Sesu Reinoruzu on Feb 8, 2009 9:29:08 GMT -5
Its ok, this thread has a sticky
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Post by Ultragameguy on Feb 8, 2009 12:50:43 GMT -5
Ah. Thanks.
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Post by thanosffx on Feb 13, 2009 14:11:33 GMT -5
Hello Zeth. You make an extraordinary work for our most beloved game. I have to propose something. Could be possible to change, except from the graphics, the music too? Or is it impossible to alter the sound files? Anyway, it would be rather interesting to add a more advanced epic music in the project, don't you think?
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Post by thanosffx on Feb 14, 2009 16:30:26 GMT -5
Hi Zeth. The Renaissence project is something that should have been done from the beginning for zelda 64. Although more than 10 years have passed since the release date of the game, the passion for it has never faded away. I saw the pictures you have posted. I could't believe in my eyes . I always wanted the kokiri forest to be looking like a true forest. Can you do sth about it? I nave seen a code for "Alpha Trees" that posted someone called Cendamos. They appear only in Hyrule Castle and they are not solid. Here's the code: 81241CF2 83F0 + 81241CFA 0000. Is it possible to place those trees in Kokiri forest? If it was possible, it would be looking really awsome, though they are not solid as i said before . Anyway, you are a really great guy, you and your team and your work worths the effort. Try also to make Gannondorf look really "bad" and gorgeous at the same time. Thanks for your time.
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Post by snotskie on Feb 14, 2009 16:33:42 GMT -5
Please do not double post, use the modify button next time
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zeth
Full Member
Drunk Roomate of Aweseome [Mo0:17]
Posts: 56
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Post by zeth on Feb 28, 2009 18:50:26 GMT -5
Here is the Wii interface that was seen in Twilight princess, its not perfect yet and is very much Work in progress. This download includes both the textures for the interface and the code so it can be used with other textures packs or solely by itself. :3 Wii Interface for OOT Debug Rom only www.mediafire.com/download.php?1jynzkmfzzkAlso I have been working on loading up models more correct then what they were originally in previous screenshots. The beta kokiri use a DE00 command when loading up model parts, which was causing a lot of problems when I first started loading them up, disablling it to 00 allowed them to show up but they weren't correctly loading up persay, which after sometime and trial and error, I figured out how to load them up correctly using the DE00 commands. This is WIP of Fado (object_Oe5.zobj) replacing Saria, I'm working on fixing her tunic and her arms need to come up a bit so it matches more with shoulders. But other then that, she works correctly
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Post by Ultragameguy on Feb 28, 2009 20:12:53 GMT -5
Woah, sweet! What about the MM Moon port, Zeth?
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zeth
Full Member
Drunk Roomate of Aweseome [Mo0:17]
Posts: 56
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Post by zeth on Feb 28, 2009 20:15:46 GMT -5
Woah, sweet! What about the MM Moon port, Zeth? The MM Moon port was nothing more then just a test port to see if I could port MM zobj's into OOT, which I did and could :3 Why do you wish for a copy?
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Post by Ultragameguy on Feb 28, 2009 20:20:48 GMT -5
Yes I do. Thanks.
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Post by Axel on Feb 28, 2009 21:33:52 GMT -5
Thats pretty cool
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Post by Hamtaro on Apr 13, 2009 16:59:47 GMT -5
I know I probably shouldn't be posting in this, seeing as it's pretty very old, but GOOD GOD YOU ARE AMAZING.
I JUST HAD A NERDGASM.
<3 Can I have your autograph?
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Post by snotskie on Apr 13, 2009 18:45:28 GMT -5
its ok, this thread has a sticky so i there be no this time
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